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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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Ok boys,
Now the list of available mods is enormous and I'm sure this has been asked a thousand times but I can't find it in a sticky... I loved SH3 and SH4, but sh5 is like pulling teeth. So what I'd like is a list of mods that you guys thinks give the best experience you can with SH5. I'd like to use the TDC if I want too, I'd also like to be able to set the WO to do it. Before in SH4 I would use auto targeting, and merely set the depth of the torpedo and let the comp work out the angle on bow, target speed etc. But now it seems I must use the full tdc if I want to access the recognition manual? So which mods would bring me closest to a more traditional silent hunter experience? Also I have a reasonable gc card, Radeon HD 5770 1 gb, but the graphics 'stutter' and walking about is very slow, should I just drop the resolution or will some of the graphics mods help this out? Also while I love being able to run into any port I feel like and sinking the ship, I really think the destroyers should come looking for me, and not simply start toward me and then stop and never move again as I go about slowly sinking each of them! At the same time I do NOT want an AI mod that makes them as difficult to evade as they were in real life! Anyway any advice would be awesome, I'm sure with a few mods I should back to enjoying Silent hunter... Or maybe I should break out the old SH4 u-boat missions... |
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#2 |
Ace of the deep .
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Accurate German Flags (optional)
RemoveLogoIntroTheDarkWraith (optional) NDB,NDH OM#1 - No Dialog Indicator (optional) Capthelms SH5 Audio Mod (optional) No magic skills v1.5 MCCD compatible (recommended) MightyFine Crew Mod 1.2.1 Alt faces (recommended) MCCD_1.04_MFCM_1.2.1_compatible (recommended) Speech fixes and additions (english version) (recommended) U-Boat Ballast Tanks SFX (optional) sobers silent hud (optional) FX_Update_0_0_16_2_ByTheDarkWraith (must have) NewUIs_TDC_6_6_0_ByTheDarkWraith (Must have) NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo (optional) NewUIs_TDC_6_6_0_Real_Navigation (Highly recommended) OPEN HORIZONS II (This is a beta) OH II remove reduce ported ships mines etc v4 (recommended for use with OPEN HORIZONS II ) OH II and Light Campaign Radio Messages V2 (for use with OPEN HORIZONS II ) TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 (must have) R.E.M_by_Xrundel_TheBeast_1.2 (must have) sobers chimney smoke V2 (optional) Trevally Automated Scripts v0.5 (must have) Trevally Tutorials - All v0.2 (for TDW UI) (must have) Grossdeutscher Rundfunk (optional) Depth_Keeping_Problem_TheDarkWraith (must have) Manos Scopes-Core Files (recommended) Manos Scopes-patch for 16x9 (recommended) Church's Compass Dials Mod v2.1 (optional) MightyFine Less Annoying Footsteps 1.0 (optional) sobers see thru wake fix (optional) Dynamic Environment SH5 Basemod (realistic version) V2.0 (must have) Dynamic Environment SH5 Waves (normal) V2.0 (optional) sobers reduced fog V2 SH5 (optional) sobers_realistic_underwater_FX2 (optional) IRAI_0_0_30_ByTheDarkWraith (must have) IRAI_0_0_30_No_hydrophone_on_surface (optional) TDW SH5Patcher (must have*** you need the dvd version of the game) Last edited by THE_MASK; 07-20-11 at 08:11 AM. |
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#3 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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Just a couple then... gosh....
Is the order they are applied in the JGSME still important? Thanks though... |
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#4 |
Ace of the deep .
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order is important , just look at the must have ones .
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#5 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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I've just picked up 5 after a good while playing SH4 and I have the same video card as you (with the same stutter problem).
I got rid of most of the stutter by dropping 'particles' in the gfx options down to the lowest setting, then applying the antilag DX9 fix: http://www.subsim.com/radioroom/down...o=file&id=2871 Drop it into the game folder and follow the instructions in the readme. Can't offer you much advice with mods as I seem to still be getting CTDs and other errors. There's currently nothing as 'complete' as Trigger Maru 2.2 for SH4, but a good starting point would be Magnum Opus: http://www.subsim.com/radioroom/showthread.php?t=176123 Which has new UI's, new TDC and several environmental upgrades. Make sure you apply the latest FX Update directly after OM. The best campaign mod is currently Open Horizons II: http://www.subsim.com/radioroom/showthread.php?t=182964 The full version (even with reduced mines/port ships) clunks like hell for me so I'd try the Lite version first. And finally torpedo critical hits, to randomize your damage a little and allow the odd one-hit kill (works best with ship damage bars turned off for immersion): http://www.subsim.com/radioroom/showthread.php?t=163930 Hope that helps you get started ![]() |
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#6 | |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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![]() Quote:
![]() current order: Accurate German Flags NDB,NDH OM#1 - No Dialog Indicator Capthelms SH5 Audio Mod No magic skills v1.5 MCCD compatible MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_16_2_ByTheDarkWraith NewUIs_TDC_6_6_0_ByTheDarkWraith NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_6_0_Real_Navigation OPEN HORIZONS II OH II remove reduce ported ships mines etc v4 ( 20% mines ice dolphines v2 and 50% reduced port ships from OH II full) OH II and Light Campaign Radio Messages V2 R.E.M_by_Xrundel_TheBeast_1.2 sobers chimney smoke V2 Trevally Automated Scripts v0.6 Trevally Tutorials - All v0.2 (for TDW UI) Manos Scopes-Core Files Church's Compass Dials Mod v2.2 option one sobers see thru wake fix Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Waves (normal) V2.1 sobers reduced fog V2 SH5 sobers_realistic_underwater_FX2 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface critical hits 1.1 Torpedos Critical hits v 1.2 I left off the 16 by 9 fix as i'm playing in 1600x1200 and twd's patcher as I'm running the steam version. Any ideas on where I can find the rest/Missing ones? Really worried about the depth keeping and water disturbances both by TDW... and I guess I'll need to restart my campaign? |
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#7 |
Ace of the deep .
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Speech fixes and additions
http://www.subsim.com/radioroom/show...ghlight=speech RemoveLogoIntroTheDarkWraith http://www.subsim.com/radioroom/show...oTheDarkWraith |
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#8 |
Ace of the deep .
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exe patch
http://www.subsim.com/radioroom/showthread.php?t=181433 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 http://www.subsim.com/radioroom/showthread.php?t=181539 |
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#9 |
Ace of the deep .
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MightyFine Less Annoying Footsteps 1.0
http://www.subsim.com/radioroom/down...o=file&id=1573 |
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#10 |
Ace of the deep .
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Also before enabling NewUIs_TDC_6_6_0_ByTheDarkWraith look in C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_6_0_ByTheDarkWraith\data\Scrip ts\Menu\TheDarkWraithUserOptions.py
for all the options . |
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#11 |
Ace of the deep .
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