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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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I've been modding my SH3 since 06' thanks to the awesomely awesome modding community here and elsewhere.
![]() I take pride in my SH3 data folder being approximately 15.5gb as of this minute. And growing.... ![]() I have about 730 some ships and who knows what else. Just on the top of my head here. So how big is your "data" folder sailors? ![]() |
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#2 |
Eternal Patrol
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'Only' 6 Gigs. There are many mods my computer just will not run.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Stowaway
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Slow comp? If so stay away from the explosion mods, like particles.dat and the seafloor and grass anything 1024 res or higher isnt good for you probably.
Also lite harbor traffic mod helps too. |
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#4 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
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4.8 gigs. Once my new comp arrives, I expect the folder to become much bigger...
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#5 | ||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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![]() I hope it doesn't get lost like other good tips have. ![]() I'm only at about 6-7 GB myself. and climbing. ![]() |
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#7 |
Navy Seal
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7.02GB here.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#8 |
Rear Admiral
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![]() ![]() ![]() 7.39 gigs here. Of course about 1/3 of my mods are enabled via Commander, so the additional files involved don't become part of the game's data folder until I actually launch the game. The MODS folder in Commander is 3.61 gigs, make of that what you will. ![]() |
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#9 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
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The current size of my data folder is 5,20 GB
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#10 |
Engineer
![]() Join Date: Nov 2002
Location: Poland
Posts: 209
Downloads: 70
Uploads: 0
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I have 4 separated instaltions of sh3:
vanilla, gwx 3.0, LSH3 5.1, WAC 4.1, Each instaltions have some other smaller mods. All data folders about 17 GB.
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sorry for my english... Kptlt. Franz Vuttke, U-702 ![]() |
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#11 |
Stowaway
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I guess that's why mine is so big, I don't use JSGME. Well only for things like beards on deck after a patrol and stuff like that that sh3 commander can't do.
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#12 |
Stowaway
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#13 |
Rear Admiral
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Not sure why that matters. If you add X GB of extra files/data, it increases the size of the folder by X GB. Whether you add it manually or by using JSGME shouldn't make any difference. The only difference is that using JSGME makes the changes/additions easier to undo later.
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#14 | |
Stowaway
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Yes but also harder to blend via each file. In order for JSGME to work the each file has to be compatiable with all the predecessing mods. |
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#15 |
Rear Admiral
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And making them compatible is not much different from doing all the same work manually on the files already in the game, except for the fact that using JSGME makes it easier to undo any changes if there is a problem or you want to remove a modification and try something different. One click is all it takes.
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