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#1 |
Stowaway
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I've just downloaded the file "Q-Ships for GWX3.0" which is a '7Z' type.
Which folder does this file need to be in ? The download info tells me to enter some lines of text into certain locations, this I am ok with, it just doesn't say where to put the downloaded file. Thanks in advance Kev. |
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#2 |
SUBSIM Newsman
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Where you have your other mods, and then activate them with the Generic Mod Enabler (JSGME) Program Files / Silent Hunter / Mods.
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#3 |
Stowaway
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I've put it in the 'Mods' folder but it isn't listed in JSGME.
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#4 |
SUBSIM Newsman
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Ok, how did your install?, Folder should be in the path as above ... could it be that they are on the desktop, in that case, you move on them to make it right...
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#5 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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It has to be 'unzipped' first. If you don't have one, you'll need a program like WinRAR http://download.cnet.com/WinRAR-32-b...-10007677.html to extract the mod prior to enabling.
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#6 | |
Stowaway
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![]() Thanks for all replies (I'm not as clever as I thought ![]() |
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#7 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#8 | |
SUBSIM Newsman
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Quote:
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#9 |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
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One thing you might come across as you unzip more mods is sometimes the actual mod folder is zipped up inside other folders - making it confussing if you automatically unzip everything straight to your SH3/MODS folder. It doesnt happen often, but sometimes you'll unzip something and it will be contained within its own MODS folder, or the mod folder will be doubled up - ie "your_new_mod/your_new_mod/data".
Out of habit I find it best to unzip everything to the desktop 1st so I can see straight away how the folders are set up and then just cut and paste into the SH3/MODS folder. Sorry it's not a very clear explaination, but if you come across a mod that isn't showing up in JSGME for some wierd reason, most times it's due to this. Happy hunting! ![]() |
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#10 |
Chief
![]() Join Date: Feb 2011
Location: In the past...
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Yeah, that happened to me for NYGM, turns out I didn't have it enabled at all
![]() one day I figured it out and had to start the whole game over again :P
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