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#1 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
Posts: 266
Downloads: 240
Uploads: 0
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Hi Guys,
Firstly I would like to thank all the Modders whom have provided their work for us all to enjoy. To be honest I was dissapointed at first with my SH5 purchase but now with the mods installed Im really enjoying the game. I am seeking some help with a few little problems that are still anoying me. Firstly I will list my current Mod installation as exported by JSGME please note: I have the Dark Wraiths modified SH5.exe Hydrophone Fix installed. The Radio mod is a complimation of radio chanells I made myself I have enabled support for IO strategic map and Emtgufs scopes in Dark Wraiths useroptions.py I have enabled the sliding control panels with the mouse in/out feature in Dark Wraiths useroptions.py The Mod Sh5_SDLSoundFile_No_Doppler_Effect is uncomman but esential for my soundcard otherwise the game crashes every time an escort ship fires its main weapon [ took me a while to sort that out and find that mod ] MOD LIST:: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags Capthelms SH5 Audio Mod Loading Screens Mod Radio Mods No Logo Intro Menu_Animation v. 01.00 by AvM Shadow Improvement ModLR MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Icebergs v2.4 Lite Campaign with Ice sobers talking conning crew mod Speech fixes and additions (english version) FX_Update_0_0_16_2_ByTheDarkWraith NewUIs_TDC_6_5_1_ByTheDarkWraith NewUIs_TDC_6_5_1_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_5_1_AltAdvSpeedGraphics_by_naights Emtgufs Aspect ratio 16_9 NewUIs_TDC_6_5_1_U-Jagd_Chrono IRAI_0_0_30_ByTheDarkWraith IO_StrategicMap_4_1_for_TDWv640&MO IO_MapCourseLine_sharp pencil_mod IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting FX_Update_0_0_16_2_UHS_Fix SUB_hyd_fix_SH5 NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision_Black_Ski n TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Trevally Harbour & Kiel Canal Pilot v2.4 Sh5_SDLSoundFile_No_Doppler_Effect Critical hits 1.1 Torpedos Critical hits v 1.2 Krauters Automated Scripts (v5_0_0 compatible) Kriegsmarine Grid Map for MO and TDW UIs by stoianm SubFlags_0_0_6_byTheDarkWraith Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environment SH5 DarkerNights V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Sounds V2.1 German U-Boat Internal Routine SFX No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator U-Boat Ballast Tanks SFX Equipment_Upgrades_Fix_1_2_byTheBeast SH5Lifeboats_2.0 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch Patrol Routine Scripts v. 01.02 by AvM Trevally Automated Scripts v0.6 AntiLag Now to my problems, For some reason the dragable bearing wheel on the nav map will not rotate with the mouse wheel , allthough I am sure I did see it working previously. I believe some mod or option In the DWuser options.py may have messed it up. Recognition Manual - I dont get any of the text with the ships pictures except for the ships name. Most important to me is the ships length as I cant use the Ujagd Chrono to estimate speed. I have allso noticed if I use the weapons officer to ID the target sometimes He will identify a ship that is not in the book. I think a comman example [from memory] is " Large Steamer " Has anybody else come accross these problems? I would love to hear any solutions or any comments on my MOD list or MOD installation order. Thanks Stewy
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Captain Stu from Down Under , Down Under ![]() |
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