SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-30-11, 01:05 PM   #1
Lane
Subsim Diehard
 
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
Default JSGME Mod Installer?

Question about installing mods in SH3 GWX with the JSGME installer?
When you copy or move a mod folder to the Mod folder in SH3
and they contain a readme or some options folder in the folder can you
go ahead and install the mod will just the data folder be installed?
I have been delete those options folders and readme. Is that necessary?
Thanks for any info.
Lane
Lane is offline   Reply With Quote
Old 04-30-11, 01:17 PM   #2
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default

Any Readme's will be copied into the root GWX directory but will have no effect on the game.

Whenever I use other modders mods I create a 'documentation' folder next to the 'data' folder and drop any Readmes into it (having renamed them with the name of the mod, e.g. 'TDW's fire damage Readme'). That means that all Readmes are in a documentation folder in the root directory.
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 04-30-11, 01:28 PM   #3
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

The way to set up Mods for JSGME is clearly documented.
Problem is that many do sub folders and garbage like that.
They clearly think they are above following standards and thus thier mods are a PITA for new people.
Or they are to freaking lazy to bother with makeing things easy.

I avoid anything that is not TOTALLY JSGME ready.
  Reply With Quote
Old 04-30-11, 01:42 PM   #4
Lane
Subsim Diehard
 
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
Default

Thanks guys that answers my question.
Just to be on the safe side I will keep delete the readme's and option Folders. after they are copy in the mod folder.

Thanks
Lane
Lane is offline   Reply With Quote
Old 04-30-11, 02:43 PM   #5
frau kaleun
Rear Admiral
 
Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
Posts: 12,706
Downloads: 168
Uploads: 0


Default

Quote:
Originally Posted by Lane View Post
Thanks guys that answers my question.
Just to be on the safe side I will keep delete the readme's and option Folders. after they are copy in the mod folder.

Thanks
Lane
I do the same thing, I keep the original mod folders on a separate drive and when I copy them into the game's MODS folder I delete anything extraneous before enabling them. That way if I want to refer to the documentation I don't even have to touch the game folder to get to it.
frau kaleun is offline   Reply With Quote
Old 04-30-11, 03:25 PM   #6
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Quote:
Originally Posted by privateer View Post
The way to set up Mods for JSGME is clearly documented.
Problem is that many do sub folders and garbage like that.
They clearly think they are above following standards and thus thier mods are a PITA for new people.
Or they are to freaking lazy to bother with makeing things easy.

I avoid anything that is not TOTALLY JSGME ready.

PRIVATEER
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 04-30-11, 04:31 PM   #7
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

An example..........

You create a Mod and make a folder for it.
It follows all folders for SH3 or whatever.
You have optionals for that mod.
Those should extract as seperate Mods!
But NO!! Some people place them as a total screwup that takes days to figure out, countless posts that only run up post counts, and totally confound new users.

Those that do that?
Abuse the Tools for thier own Glory.

"Look at me!! I'm so cool I don't need to follow simple rules!"
  Reply With Quote
Old 04-30-11, 10:00 PM   #8
Fish In The Water
Prince of
the Sea


SUBSIM
Welcome
Committee

 
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
Default

Quote:
Originally Posted by frau kaleun View Post
I keep the original mod folders on a separate drive and when I copy them into the game's MODS folder I delete anything extraneous before enabling them. That way if I want to refer to the documentation I don't even have to touch the game folder to get to it.
Good idea...

Far be it from me to suggest 'great minds think alike,' but I just happen to do the same thing - so take it for what it's worth!
Fish In The Water is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.