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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2009
Location: Perth, Australia
Posts: 27
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Hi guys, just trying out the Real Navigation and have followed the installation instructions. After enabling the mod in JSGME and starting SH5 I ask the nav officer for a fix but no position mark appears on my map. I am using New UIs and Real Nav by DarkWraith. Any ideas?
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#2 | |
Ocean Warrior
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#3 |
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If the nav map is the wheel symbol on the right side then that is the map I mean. I have tried zooming in and out but nothing.
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#4 | |
Ocean Warrior
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![]() Quote:
7) How to use Real navigation in SH5 ==> Link |
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#5 |
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Thanks Stoianm, I have watched your video (most of them in fact and very informative too) and I am doing exactly as you did. I ask the nav to make a dead reckoning fix which is reported in the message box but no position (lat / long) appears in the box. Not sure how to do a screenshot but will check it out. How do I copy and paste my mods list from JSGME?
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#6 | |
Ocean Warrior
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#7 |
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Thanks. It's all very easy when you know how
![]() Generic Mod Enabler - v2.6.0.157 [D:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Anti-Lag nVidia missing lights NewUIs_TDC_6_4_0_ByTheDarkWraith Manos Scopes-patch for 8x5 stoianm upgrade available mod stock file sobers & stoianm base fog mechanics V16 SH5 Enhanced FunelSmoke1.2_by HanSolo78 EQuaTool 01.01 by AvM - Large Style Old Style Explosions V1.1 Church's Compass Dials Mod v2.2 - Option Two Church's SHV 1.01 Keyboard Commands v1.1 SD_MapLocationNameFix_v1_2 Critical hits 1.1 Torpedos Trevally Automated Scripts v0.5 Trevally Tutorials - All v0.2 (for TDW UI) Trevally Harbour & Kiel Canal Pilot v2.5 SD_MapCourseLine_tiny_arrows_ocred German U-Boat Crew Language Pack DBSM_Music_1_0_4 NewUIs_TDC_6_4_0_Real_Navigation
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#8 |
Ocean Warrior
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Your mod soup it is ok... the marks must to be on your navigation map... they are displayed like ''X'' sign... colored in waith color... with a big alpha value on it... i can not see wy you are not able to see those marks on your nav map
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#9 |
Black Magic
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Patch 2 was not installed. Install MO patch 2 after MO v0.0.1
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#10 |
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Location: Perth, Australia
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I did the MO patch 2 directly by cut and paste before installation as per the Stoianm video. Maybe real nav is not for me, thanks for the help anyway guys.
![]() BTW, where do I find my screenshots? Sorry for the stupid questions...
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#11 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
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C:\Ubisoft\Silent Hunter 5 Maybe you are confused now a bit... play a game for a while and try again Real Navigation... is a must have mod in my opinion and change the game in a very big proportion... and is very easy to use - like it was to past the mod list ![]() ![]() EDIT: And rename you MO like MO (patched2)... this way when you post your mod soup we will know that you installed the MO in the right way |
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#12 |
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Location: Perth, Australia
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Yes, would love to try Real Nav for the immersion, sims must be 100% real for me. Thanks for all your help guys and will try it again soon
![]() EDIT: @ Stoianm; I have just watched your Real Nav video again and when you requested a dead reckoning fix the lat & long appeared in your message box. This doesn't happen for me. Does this help?
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#13 | |
Black Magic
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![]() Quote:
- edit your \Documents\sh5\data\cfg\main.cfg and make the following section look exactly like below: [DEVELOPING] Modding=Yes MenuEditor=No DebugScripts=Yes Save the file. Before starting the game run the DbgView application found in my UIs mod \data\Applications folder. These two things will help 'see' where the problem is. If any popups appear then I need screenshots of what they say. Try getting a fix from navigator (dead-reckoning) and after 30 mins game time if one doesn't appear then send me the output of the DbgView application along with the ship's journal along with any screenshots of any popups that appear in game. |
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#14 |
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Ahaa, 30 mins game time! I am expecting the fix to appear straight away (as Stoianm's videos show)
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#15 |
Ocean Warrior
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Yes... sorry for that .... seems to confuse a lot of people... i changed because i did not wanted to loose to manny time in game when i make videos... i will post a note in the video tutorial to explain that
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