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Old 04-07-11, 11:00 AM   #1
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
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Default Specular mask

Hi shipmates,

I was trying to implemented a specular mask on bridge crew and i try all available methods to make it work on body but with no success and i suspected that the way the body is tied with the normal bump controller have something to do with it.

Like i say i tried even to blend the alpha in the normal bump map without success.

In the interior the specular mask work perfectly but on the exterior i cannot get the alpha to display the custom specular mask?

So if someone have an insight on this i would greatly appreciated any help

Because the way i use the specular on the boat would greatly improved the new leather uniforms i made.

Best regards Hans
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Old 04-07-11, 04:51 PM   #2
TheDarkWraith
Black Magic
 
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SpecularMask controller

SpecularMask....SpecularMask Action Controller.Use pixel shader to mask specular when alpha < 1
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Old 04-07-11, 10:09 PM   #3
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Default

Quote:
Originally Posted by TheDarkWraith View Post
SpecularMask controller

SpecularMask....SpecularMask Action Controller.Use pixel shader to mask specular when alpha < 1
Hi mate,

Yes i understand how this one work but it unfortunately not working on exterior crews probably because of the bump map controller and the way it is tie to character file structure.

Best regards Hans
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Old 04-08-11, 08:40 AM   #4
Anvart
Admiral
 
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Default

http://www.subsim.com/radioroom/show...173092&page=17
#251 lower picture... all controller's parameters in default (as in stock)...
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Last edited by Anvart; 04-08-11 at 01:21 PM.
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Old 04-08-11, 12:55 PM   #5
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Default

Quote:
Originally Posted by Anvart View Post
http://www.subsim.com/radioroom/show...173092&page=17
#251 lower picture... all controller's parameters in default (as in stock)...
Hi Anvart,

Thank for replying but by looking at the picture from Sh3 the specular map look like the default one apply.

I mean that i can see the specular reflection on exterior crew but i cannot use custom made specular mask in the alpha channel like i did for the boat exterior.

Only custom made specular mask are doing a nice job to get reflection where we should normally see them.

Best regards Hans
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Old 04-08-11, 01:59 PM   #6
Anvart
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Default

IIRC, if you speak about crew, various BumpConfigures badly combine with SpecularMask...
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