SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-16-11, 08:56 PM   #1
Patrick_Hillary
Watch
 
Join Date: Aug 2010
Posts: 20
Downloads: 43
Uploads: 0
Default Friendly Fire

.*.I've just started a new career cause my save got wiped. So I'm patroling around Wake trying to intercept the invasion force 0n the 28th when i contact the enemy Task Force steaming south toward the Marshals, persumably job done. I'm shadowing a Task Force of three of the four stack light cruisers, one cruiser auxillary, two freighters, four destroyers and around four subchasers. I shadow at around 10,000 yards when the group turn toward me. I see signal lamps flashing so I dive, the enemy course will give me a solution, I believe. Three of the subchasers, with searchlights beaming converge on my last surface position and begin a blind depth charge attack. As I close in on the freighters, which I have been ordered to engage after reporting the convoy I see that one of the subchasers has blown up and is sinking. I assume that he has run over another boats pattern. He sinks and I get no credit nor does it appear on the skippers log..I'm wondering if anyone knows wheather subchasers have asdic, as there is no pinging or if anyone has seen a collision or another friendly fire incident. Fettes Boote Kammeraden.
Patrick_Hillary is offline   Reply With Quote
Old 03-16-11, 11:11 PM   #2
Patrick_Hillary
Watch
 
Join Date: Aug 2010
Posts: 20
Downloads: 43
Uploads: 0
Default Damn the torpedoes...

Fired 2 @ Freighter#1...Fired 1 @ Submarinetender/Light Cruiser...Fired 1 @Freighter#2...On hydrophone 1 dud, 1 miss, two hits, results not observed due to heavy escort presence. No ships sunk. I believe that the depth charges on the Corvette's stern may have been a sympathic detonation due to its close proximity to the other Corvette's pattern...In reality would the skipper be able to claim the sinking of a ship in those circumstances?
Patrick_Hillary is offline   Reply With Quote
Old 03-17-11, 03:01 AM   #3
rein1705
Samurai Navy
 
Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
Default

Panic and unexperenced crew on there part? i believe that the DDE's had proper Sonar sets.
__________________

"Diesel Pig"

Not so long ago...
rein1705 is offline   Reply With Quote
Old 03-17-11, 11:20 AM   #4
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
Default

Closing in on a convoy off the east coast of Celebes, two Carriers W three DD's on the port side of the convoy, Two on the Starboard side, One in front and rear. Multiple cruisers and some freightors or tankers. On approach, see a ship onfire from periscope (as it's still dark, easy to see) and a ship sunk icon (grey) appears. They evidently lost one of their DD's on a Zig. Too bad...Tooo Bad...
Oh well, that's one less for me to worry about...
Good Hunting.
D40
Yes, PS: There are going to be many times where you will see ships colliding (friendly as well), I've also seen a friendly merchant get bombed by a betty and there was nothing I could do to help, and a lot of IJN DD's that seem to have bad accidents. As mentioned above, no credit. The only time you get credit is from a direct action on your part.
__________________
Dogfish40

Last edited by Dogfish40; 03-17-11 at 12:26 PM.
Dogfish40 is offline   Reply With Quote
Old 03-17-11, 11:35 AM   #5
WernherVonTrapp
Admiral
 
Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
Default

AFAIK, you'll only get credit if a ship sinks as a result of your action. If a ship sinks for any other reason (storm, collision, fratricide, scuttling, etc.) you don't get credit.
__________________
"The journey of a thousand miles begins with a single step."
-Miyamoto Musashi
-------------------------------------------------------
"What is truth?"
-Pontius Pilate
WernherVonTrapp is offline   Reply With Quote
Old 03-20-11, 08:19 AM   #6
Elektroniikka-Asentaja
Loader
 
Join Date: Nov 2010
Location: Hiding from Dowly
Posts: 81
Downloads: 3
Uploads: 0
Default

Quote:
AFAIK, you'll only get credit if a ship sinks as a result of your action. If a ship sinks for any other reason (storm, collision, fratricide, scuttling, etc.) you don't get credit.


That's right. Even if you mod your sub to go 200 knots per hour and make it have enough armor to take the collision of ramming with that speed (like I did....) you won't get the credit of the kill. Though if you ram without modding and manage to sink anything you'll get the credit.. I don't know how it's measured when I sink it or when it sinks itself..
__________________
Elektroniikka-Asentaja = Electronics Assembler. In finnish, Just in case someone wants to know..

New rig for noisy running:
Desktop w/ Asus P5QC motherboard, Intel Core 2 Duo 2,94 GHz processor, ATI Radeon HD 4800 series graphics, 4 GB DDR3 Ram and 1297 GB hard drive memory

There is a good possibility that the above post was written with a phone so please forgive the typos
Elektroniikka-Asentaja is offline   Reply With Quote
Old 03-20-11, 08:56 AM   #7
torpedobait
Ace of the Deep
 
Join Date: Feb 2004
Location: Colorado
Posts: 1,073
Downloads: 397
Uploads: 0
Default

Dogfish, I attacked a convoy in an earlier life/career (can't remember where I was or when) and in the ensuing melee, when everyone was dashing here and there trying to get away, I saw a Nagata Maru crush an escort by running dead into it amidships! The DD was on its side being shoved sideways, and the freighter looked like an angry dog with a big bone in its mouth. The DD eventually rolled under the Nagata and sank, while the Nagata went on its merry way! I LOVE this game!!!
__________________




Run Silent, Run Deep, and Sink 'em All
torpedobait is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:18 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.