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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
Downloads: 12
Uploads: 0
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Help with 'Commands_en.cfg'
While attempting to assign keyboard hotkeys to various GUI buttons, I ran into a couple of problems:
1) How can I make the command "Return_to_course" NOT take me to the map screen every time I use it? It looks like this: [Cmd253] Name=Return_to_course Ctxt=1 MnID=0x3F060004 Key0=("my hotkey here") Removing that 'MnID' part (which I assume is the Nav Map menu item) didn't work. It still takes me to the map screen. Is it hard-coded? 2) I can't get the game to recognize the command to select torpedo tube 1. These are the listed commands in the CFG file: [Cmd315] Name=Select_tube_1 Ctxt=1 [Cmd316] Name=Select_tube_2 Ctxt=1 [Cmd317] Name=Select_tube_3 Ctxt=1 [Cmd318] Name=Select_tube_4 Ctxt=1 [Cmd319] Name=Select_tube_5 Ctxt=1 [Cmd320] Name=Select_tube_6 Ctxt=1 For some bizarre reason, on a type-VII boat, the command "Select_tube_1" actually selects tube 2. Likewise, "Select_tube_2" actually selects tube 3. And so on and so forth, from 1 to 6. I've tried shift the scale down by 1, so it goes from 0 to 5. For example, "Select_tube_1" is now "Select_tube_2", etc. And that actually fixed all the tubes, EXCEPT tube 1. The game doesn't appear to be recognizing the command for selecting the first tube. My alteration assumes the correct command is "Select_tube_0", but that isn't working. I'm out of ideas. What could this elusive Tube-1 selection command be? |
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#2 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Irish1958 ![]() |
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#3 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
Downloads: 12
Uploads: 0
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That's the program I've been using. It did everything right except the two things I've mentioned above.
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#4 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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I think that tube one is selected by default and your select command actually selects the next tube, so select one chooses two, two chooses three...
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#5 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
Downloads: 12
Uploads: 0
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Well, no, not really. I've successfully mapped tubes 2-5, and can select them with hotkeys in any order. But tube 1 isn't responding at all, no matter what key it's mapped to.
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