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Old 03-04-11, 05:11 AM   #1
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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Default (WIP) Destabilizing the deck gun in SH 5

I decided to make a new thread about this to get some attention. The deck gun (and the deck gun zoom-view) has been somewhat succesfully destabilized by modders in previous SH-games and I think it's time to try it here. This is propably the best way to make the over-powered deck gun more realistic.

I've been studying the old SH 4-threads and tried to mimic their solutions, but I have hit a dead end. These two threads are a great help. They tell the story of a few brave modders (especially Sammi79 & kv29) who decide to make impossible possible against all odds, and succeed in it! Truly inspirational ():

http://www.subsim.com/radioroom//sho...d.php?t=117430
http://www.subsim.com/radioroom/showthread.php?t=168872

This comment by Sammi79 seems to hold the key to success:

Quote:
The change involves editing the .dat file for each individual gun model, rearrangeing the hierachy somewhat specifically the camera positions are moved to different parent objects. Then Cameras.dat must be edited to set the actual positions of the deckgun cameras as they are no longer following their original position, also the movecannon parameter "lookathorizon" must be set to false. These fixes keep the zoomed sight level with the boat at all times.

The .sim file for each gun model must also be edited so the speed of the turrets elevation is too low to keep up with the pitch/roll of the boat (0.2 or less), this is AFAIK the best way to negate the gun auto levelling.
Now I have already succeeded in 2/4 of the tasks,

1. changed movecannon parameter "lookathorizon" to FALSE
2. changed Deck_Gun_GE88mm.sim elevation to 0.2

But this I don't get, when I change lookathorizon to false, the zoom camera goes on the opposite side of the deck gun, so that I can only see the gunner spinning the deck gun wheel. I need to position the camera on the opposite side, but don't know how! So how to reposition the zoom camera view, any suggestions? Any veterans from these threads lurking around?

By the way, changing the elevation speed much slower already makes the aiming more challenging and fun!
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