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Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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I decided to make a new thread about this to get some attention. The deck gun (and the deck gun zoom-view) has been somewhat succesfully destabilized by modders in previous SH-games and I think it's time to try it here. This is propably the best way to make the over-powered deck gun more realistic.
I've been studying the old SH 4-threads and tried to mimic their solutions, but I have hit a dead end. These two threads are a great help. They tell the story of a few brave modders (especially Sammi79 & kv29) who decide to make impossible possible against all odds, and succeed in it! Truly inspirational ( ![]() http://www.subsim.com/radioroom//sho...d.php?t=117430 http://www.subsim.com/radioroom/showthread.php?t=168872 This comment by Sammi79 seems to hold the key to success: Quote:
1. changed movecannon parameter "lookathorizon" to FALSE 2. changed Deck_Gun_GE88mm.sim elevation to 0.2 But this I don't get, when I change lookathorizon to false, the zoom camera goes on the opposite side of the deck gun, so that I can only see the gunner spinning the deck gun wheel. I need to position the camera on the opposite side, but don't know how! So how to reposition the zoom camera view, any suggestions? Any veterans from these threads lurking around? By the way, changing the elevation speed much slower already makes the aiming more challenging and fun! |
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