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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2011
Posts: 8
Downloads: 14
Uploads: 0
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Hello everyone,im new here.
Can somebody please link me to some recommended mods for silent hunter 4 please. Thankyou |
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#2 |
SUBSIM Newsman
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Welcome Aboard!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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There are many mods. It depends in part on how skilled you are as a captain. By way of examples, are you playing at full realism with map contacts off? Do you know how to attack use manual targeting? Do you know how to activate mods using JGSME? Do you know how to using the compass tool and plot a target's course? And if you are really nuts, do you want to learn to navigate using the stars? Many questions can be answered using the search feature, as this and many other posts deal cover answers to your question.
For starters, download the 3,000 meter bearing tool. If you do not want to load a supermod, then visit Webster's page and he has lots of individual mod fixes to the vanilla game (i.e. SH4 1.5.) If you do not know how to attack, see the Skipper's Bag of Tricks sticky in this forum. There are lots of turtorials there. A list of mods can be found in the Mod forum under Neal Steven's sticky. It is not complete, but is a good start. Other mods are listed in the Subsim Download section, a link to which can be found in that sticky or contained in threads in the mod forum. Welocme aboard, captain. ![]() |
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#4 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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Welcome abroad Veteran.
![]() ![]() ![]() So, gander about, put your feet up and make yourself at home. I believe that, before long, you won't be needing any recommendations. ![]()
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#5 | |
Stowaway
Posts: n/a
Downloads:
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#6 | |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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#7 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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re the 3,000 meter bearing tool - its bigger than than the 2,000 meter tool. If you have plot angles, it makes the job easier; same for plotting course. You have to load it to see it. It is a 3,000 meter compass tool. If you know how to load mods, it can be deactivated very simply. |
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#8 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Most SH4 players go with either RFB+RSRDC or TMO+RSRDC. They fix/improve many elements in the game. Very few people stick with vanilla for long. Download JSGME (a mod installer), it will make your life easier, as far as mods are concerned. All these can be found in the downloads section. |
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#9 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I tried it (in the game, not real life). |
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#10 |
Swabbie
![]() Join Date: Feb 2011
Posts: 8
Downloads: 14
Uploads: 0
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thanks everyone
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#11 |
Swabbie
![]() Join Date: Feb 2011
Posts: 8
Downloads: 14
Uploads: 0
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i downloaded the Trigger Maru Overhauled and put it through jsgme and i then launched the game,the problem is when the screen comes up of the "galloping ghost of japanese coast" the bar loads up to around 90^ and just freezes,then when i use the windows key ti get back to desktop it says error "file menu not found data/menu/data/black 80 tga.
does anybody know how to fix this please i have uninstalled 3 times and still same error,game works fine as stock. |
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#12 |
Eternal Patrol
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I'm not sure how to fix that. I just wanted to add my WELCOME ABOARD to the others.
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“Never do anything you can't take back.” —Rocky Russo |
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#13 |
Swabbie
![]() Join Date: Feb 2011
Posts: 8
Downloads: 14
Uploads: 0
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Im using the 1.3 patch do i need to upgrade to the 1.4 patch or should it work with 1.3?
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#14 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Only very old versions would work with 1.3 or 1.4. Anything more recent would require the 1.5 version uboat missions upgrade.
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#15 |
Bosun
![]() Join Date: Aug 2011
Location: Washington DC
Posts: 65
Downloads: 150
Uploads: 0
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Welcome!
Well, these are the mods I use currently and I like them very much... Fall of the Rising Sun Version 1.3 Slow Smoke Version 3 Webster's Ship Manuevering Fix for v.1.4 and v.1.5 Hull Numbers no trembling water NEW Real Environment Mod #1 PE4 Install Main #2d PE4 Special Effects for TMO 152 #3 PE4 TM Submarine Stock Caustics Rollpitch Deeper #4 PE4 Ship Debris SH4 w/ Bodies #5 PE4 Real Reflections for harbour and objects PE4 High quality bow and stern wakes PhotoRec Fix TMOall&Stock Eye Patch for TMO Version 1.7 OPCF v1.2 Green TMO v1.52 (with some personal tweeking) SH4 Authentic Flags Mod Extra allied naval bases for SH4 + UMB + TMO v1.7 (v1.0) TMO+RSRDC missions pack I'd encourage all of these mods. ![]()
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"Where bound?" "Hell by compass." |
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