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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2011
Posts: 5
Downloads: 0
Uploads: 0
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Help. I can't seem to get any form of anti aliasing to work properly with a Nvidia 8800 512mb gts mobile.
-If I use the SH3 AA (shift + pg up method) I get missing textures inside a uboat that has a radar installed. The textures are replaced with black areas. Again this only happens with a radar installed on the uboat. When I press turn it back off (shift+pg down) the textures reappear. -If I enable it via the Nvidia Control Panel, I get white specks on the horizon and missing sun glare. The sun will get flickering textures. -If I use Nhancer, again I get missing sun glare problem (I just noticed this today after thinking Nhancer solved the issue). I spent about 2 hours d'ling/ installing 6 different drivers the other day and I'm just out of hope. I know AA might seem such a small thing to complain about but it really makes a big difference for the eye. The ships in the game look atrocious when viewed from afar with so many jaggies. What else can I try? If anyone has the same video card as me and is not experiencing any problems with the AA please refer to me a specific driver that you are currently using. I'll go ahead and check the mobile version on laptopvideo2go.com Thanks. |
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