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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2011
Location: Cork, Ireland
Posts: 28
Downloads: 49
Uploads: 0
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Hi folks,
Complete noob to SH(4), only been at it a few days but fairly hooked already. Great stuff. I have a question about locking a target through the periscope in poor visibility. Had a look around subsim for the last hour or so trying to find an answer but couldn't. I'm running v1.5 & Real Environment Mod. Last night on route to patrol in dark, foggy conditions I came across a light convoy, 3 DD's and 2 Large Freighters. I approached to a firing position slowly and quietly. I got to a point where I could visually make out the freighters and DD's without being spotted. Must have been less than 800 yds away, sitting still and quiet. I lined up a freighter with the attack periscope, but the auto-target (haven't got to manual targeting yet) wasn't spotting the ship at all, no yellow triangle over target. It was as though there was nothing there. Of course while trying to get a lock eventually I was spotted and eventually rammed ![]() So I guess this was because of the poor visibility. Is this the norm, just a shortcoming of using auto targeting, or is it an artifact of the real environment mod? Thanks to all posters for the many useful articles and mods which have been very useful in learning the game and its tactics. Regards, Stephenf555 |
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Tags |
fog, real environment, targeting, visibility |
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