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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
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There's a distracting bug in the way distant ships get drawn. Apologies if it's already been covered here, but if it was I couldn't find the discussion.
The problem is that very distant ships seem to hover over the horizon, with a blank space between their waterline and the horizon. Perhaps this is another way of saying that the horizon doesn't get drawn correctly, appearing to fade out just shy of the portion of the ship being drawn. Does this have something to do with using the GWX 16km atmosphere mod?
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Windows 10 Pro (x64) |
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#2 |
Admiral
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try M.E.P v3 or Hitmans gwx 20km atmosphere, or OLC Gold MkII.
they don't have this effect |
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#3 |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
Uploads: 0
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Hitman's 20km mod had some bugs for me - black sky and strange artifacting in the bridge view, for starters. But OLC Gold Mk II is working OK. So I think I'll stick with that.
FWIW, this is what I get with the 20km mod (either Hitman's or Rik007's): ![]()
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Windows 10 Pro (x64) Last edited by WH4K; 01-04-11 at 03:05 AM. |
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#4 |
Eternal Patrol
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I use Rik007's 'SH5 Water For SH3'. It has 20km added and looks great too! But...just because I've never noticed hovering ships doesn't mean they aren't there.
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#5 |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
Uploads: 0
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I have the same problem with Rik007's mod. It looks just like the screenshot above.
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Windows 10 Pro (x64) |
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#6 |
Eternal Patrol
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That is mighty strange. If it happens with both mods, then it can't be the mod; also no one else has that problem. I'm not very good with determining these things, but my first question would be what other mods do have installed.
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“Never do anything you can't take back.” —Rocky Russo |
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