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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
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Additional key commands for the default key layout. This keeps all the default SH5 keys while adding the following additional ones.
I = Report time to course Intercept I +Shift = Report range to Intercept L = Lookouts Report nearest visual contact B +Shift = Toggle_battle_stations N = Nearest sound contact N +Shift = Follow nearest sound contact X = Toggle Activate Gramophone X +Shift = Toggle Activate UserRadio Reason for Mod: Add missing key commands for people who like the SH5 key layout and don't want to use SH3/4 keys. I might be all alone here but I like using the A,S,D,W keys for moving about. This breaks the logical keys for surface and dive but I made the adjustment and like it. Of course this mod has already been done for myself but there is no sense in uploading it if no one else cares for it. It is made to work with the Speech fixes and additions so there is no lose of voice for the other commands. I don't currently use any UI mod so I don't know about compatibility with those. |
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#2 |
Swabbie
![]() Join Date: Oct 2010
Location: Northallerton, UK
Posts: 9
Downloads: 60
Uploads: 0
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That Is just what I need. If possable , a key to go to the UZO would be nice.
![]() Keep up the good work! |
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#3 | |
XO
![]() Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
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![]() Quote:
I wanted a way to call to battle stations while on the bridge. The More Crew Commands by Dialog doesn't have it. So I now have a key for this, only it is different then the battle stations by dialog. The dialog command is a special ability of the EO for efficiency and has an icon that looks like a bell. The key command that I enable brings the crew to battle stations and has an icon that looks like a man (think mensroom). The actual crew on the boat behaves no differently with either one. So I don't know what to think about that. And you can have both at the same time. I also wanted a key command to zoom on nav map but was unsuccessful. I use a mouse wheel but some may need it. If anyone knows how to get this to work I will put it in. I tried adding a key to command line 70 but no go. |
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#4 |
XO
![]() Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
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I am now experimenting with New UIs with TDC v6.3.0 and liking it. However it seems to override the key commands file so I can no longer change my keys. Maybe someone here can tell me how to do that with TheDarkWraith UI mod.
For anyone who is not using any UI mod and would like to change the keys to work as I listed above here's how to do it. 1) Open and edit the commands.cgf file found in Ubisoft\Silent Hunter 5\data\Cfg folder. 2) Look for the following command lines and change as written below; [Cmd258] Name=Report_time_to_course_end Contexts=1 MnID=0x3F250003 Key0=0x49,,"I" [Cmd259] Name=Report_range_to_course_end Contexts=1 MnID=0x3F250004 Key0=0x49,s,"Shift+I" [Cmd434] Name=Report_nearest_visual_contact Contexts=1 Key0=0x4c,C,"L" MnID=0x3F0A0008 HasDelayedExecution=Yes [Cmd436] Name=Toggle_battle_stations Contexts=1 Key0=0x42,s,"Shift+B" HasDelayedExecution=Yes Sound_0=ELO_Helm,MC_CR_SO_01_A;#KarlKoch not working [Cmd482] Name=Report_nearest_sound_contact Contexts=1 MnID=0x3F260003 Key0=0x4E,C,"N" HasDelayedExecution=Yes [Cmd485] Name=Follow_nearest_sound_contact Contexts=1 MnID=0x3F270003 Key0=0x4E,Cs,"Shift+N" HasDelayedExecution=Yes Sound_0=ELO_Helm,MC_RR_HIDRO_01;#KarlKoch [Cmd561] Name=Toggle_Activate_UserRadio Contexts=1 Key0=0x58,s,"Shift+X" [Cmd562] Name=Toggle_Activate_Gramophone Contexts=1 Key0=0x58,,"X" Notice this works with KarlKoch speach fixes mod. Last edited by Harmsway!; 01-05-11 at 09:03 PM. |
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