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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
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When I play songs on the gramophone, sometimes it will abruptly switch to a different song. Is there a "skip" key I'm accidentally hitting or is this just a glitch? I have 173 songs in the gramophone folder. System overload?
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#2 |
Watch
![]() Join Date: Dec 2008
Location: Texas
Posts: 16
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I recall a time when mine used to do that, though it doesn't now.
The only difference was that, a couple years back, I was using both .mp3 and .ogg titles in my gramophone folder. If I remember right, I'd read that .ogg was the preferred format, so I converted the .mp3's to .ogg and it hasn't skipped since. I also only have about 30 tunes in my gramophone folder right now though, so that could have something to do with it. Side Note - I've always thought it'd be cool to have the knob on the actual gramophone be a controllable volume control. As another small addition to immersion, if nothing else. ![]() |
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#3 |
Navy Seal
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The gramophone will occasionally skip when using mp3's.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#4 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
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Okay, thanks! I'll convert them all to oggs.
__________________
Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#5 |
Chief of the Boat
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Yep, ogg. vorbis is the most stable format....never mix the two if you can avoid it.
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#6 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
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Same here. I always convert songs to ogg and they never skip again.
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#7 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
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Fixed it, except for one ogg that never seems to work. I blame the gremlins chewing on my laptop adapter.
__________________
Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#8 |
Chief of the Boat
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What track is it?
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#9 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
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Erm, it's one I've actually deleted. It starts out with church bells and then something about a funeral. It's been gone for a while, but it still pops back in every now and then.
On a similar note, there's a .wav file that I cannot get rid of. It's titled "068 Radio.wav," but is almost identical to "254 Wehrmachtsmärsche - Preußens Gloria.ogg." If I delete the .wav, it comes back every time I load the game.
__________________
Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#10 |
Rear Admiral
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If you are using Commander without making any changes to what it comes with, there are sound files that it loads into the game which vary according to the in-game date. The first one is a speech, from a German radio broadcast which IIRC is the announcement of hostilities beginning with Poland. I'm pretty sure they are all named the same, but each version of the file is different depending on the date range it's meant to be used with.
When I first started trying to mod the Gram folder to my own specs I had problems and deleted everything except the one file that the stock game has in there - but when I would load the game there would always be a second file that would play on the gramophone in game. And the thing is, if you have Commander set to auto rollback, it inserts the file when you load the game and then removes it when you exit. So it would play during the game but when I would leave the game and then go check the folder, I couldn't find anything but the one file I'd left there myself. It just about drove me crazy until I figured out where that extra file was coming from. I haven't reinstalled anything yet but open your Commander folder and look for a series of Date folders, in some of them you will find the Sound/Music/Gramophone folder structure (or whatever it is that matches the game's directories). That "extra" sound file that Commander adds will be in the Gramophone folders when and where they appear. Commander mods them into the game but if you delete them they will not be added in. Or if you want to keep them, you can add a file of your choosing with the same name to the Gram folder in your game directory, and let Commander overwrite it when you load the game with the version historically appropriate for the given date range. If you are going to do that I would first convert them to .mp3 or .ogg files and use those versions in Commander instead of the .wav file, depending on which type of file you're adding to the Gram folder yourself. |
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