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Old 10-03-10, 02:38 PM   #1
fastfed
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Default Seriously.. Is there any fix with these planes? TMO?

It was cute and fun at first.. And maybe even realistic? Though the few books I read (american fleet boats, not u-boats) did not have to dive EVERY 5-10 MINUTES..

Its a little ridiculous.. I have the patch for lite A.I. but I don't think that does anything for the planes..

Its really ruining things as I either have to submerge during the day and even dive every so often at night.


Whats the deal with this?

THANKS
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Old 10-03-10, 04:12 PM   #2
Bubblehead1980
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Quote:
Originally Posted by fastfed View Post
It was cute and fun at first.. And maybe even realistic? Though the few books I read (american fleet boats, not u-boats) did not have to dive EVERY 5-10 MINUTES..

Its a little ridiculous.. I have the patch for lite A.I. but I don't think that does anything for the planes..

Its really ruining things as I either have to submerge during the day and even dive every so often at night.


Whats the deal with this?

THANKS
First, what year and date are you in? Duci said in the readme and other posts here that he designed the new planes to reflect the increasing Japanese ASW in later war from 44 on.

Read some books by US skippers, they had to dive over in certain areas and even stay submerged due to the heavy presence of enemy aircraft.Later on, the Japanese deployed their radar equipped planes at night to catch subs on surface when they normally would feel "safe"

TMO 2.0 with the "beta" patch is realistic when it comes to aircraft.For example, my current patrol is Feb 1944 in South China Sea, near Luzon.There are 3 airbases within 200 miles at all times, youre going to get air contacts, esp if youve been spotted or attacked anything.Or just going to get heavy patrols.Compare that with a patrol in mid pacific in the "Dunkers Derp" area same year and month, I encountered 4 planes the entire time, not many airbases etc.

Sure it can get annoying, trust me but it is realistic, esp with RSRD.

The lite AI patch only affects escorts I believe not aircraft.

A tactic that works well for me is a pseudo yo-yo

Dive at full speed(dont have to crash dive everytime) stay under roughly an hour and 15 minutes(gives planes chance to fly over, then fly back as they always do in the game) come to scope depth, use SD radar(T key to extend antenna) to check the area for a minute, the surface.

Some advice, dont speed up to TC during dive or surface(above 60 feet) or itll cause the annoying dive plane bug, wherre they wont rig out.
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Old 10-03-10, 06:05 PM   #3
WernherVonTrapp
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I know it can sometimes seem like there are a ridiculous amount of planes about. Even with RFB, I thought they were a bit much. There are a few things that can help alleviate the problem. None of which involve editing the files. First, consider the possible reasons for the air encounters:

Is there a Japanese Air Base nearby?
Is it a routine patrol mission?
Have you been reported by a radio picket?

In RFB/RSRDC, the air bases are already denoted on the game map. I don't recall how it is in TMO. Therefore, it might help to find a map with JABs marked on it and then stay at least 200nm away from them, if possible. Routine patrols are, for the most part, unpredictable and represent the smaller unobtrusive precentage, as long as you are not spotted by the plane. The last one is a bit trickier, being spotted and reported by a sampan or fishing boat.
Here's what I mean. Most of us are aware of the TC "lag cheat" which is virtually impossible to ignore. You know from the lag during TC that there is a potential target about. What most may not know is how little lag there is when the potential taget is nothing more than a sampan or fishing boat. Just earlier today, I was foraging about in the waters just south of the Bungo Strait. I was at high TC and stopped it so I could dive and take a listen with my sonar. I did not notice anything (lag) during TC that would've alerted me to an enemy presence and it was strictly fortuitous that I stopped where I did.
I heard nothing on sonar so I surfaced. Before returning to TC, I decided to take a gander at the radar screen (something I don't normally do). What I found were 3 blips at the fringe of my radar capabilities. Too far to be called out (yet) by the radar PO. I headed in the direction of contact and came across a total of 6 large sampans that I promptly dispatched with my deck gun and 40mm. They most assuredly would've reported my position and the planes would've been on their way.
Since I've been aware of these possibilities, the planes aren't so much of a bother anymore, since I know how to affect the frequency of their untimely presence. Of course, this is not a cure, just some advice that I hope you find helpful. A cure would be to remove planes altogether from SHIV.
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Last edited by WernherVonTrapp; 10-04-10 at 12:13 PM.
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Old 10-03-10, 06:21 PM   #4
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Quote:
Originally Posted by WernherVonTrapp View Post
... A cure would be to remove planes altogether from SHIV.
That's not a cure. That's an amputation!



.
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Old 10-03-10, 07:50 PM   #5
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Quote:
Originally Posted by Diopos View Post
That's not a cure. That's an amputation!



.
If you want amputate anyway, here's the mod.....
http://www.subsim.com/radioroom/down...o=file&id=1209



I've used both versions of it, it was nice to not have to worry about airplanes, I mean this about boats anyway!!
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Old 10-03-10, 08:53 PM   #6
fastfed
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I almost want to install that mod.. not because the planes do damage, but because it eats up my time for playing.. over 70% of my patrol is diving because the TC stops to 8 (contact at XXXXX)

Also, sometimes I get mad and don't even dive, 9 times out of 10 the planes will just fly over me, the few times they do drop a bomb(s) they miss..

Are their friendly aircraft in this game? Do they ever help you? That would be one of the only reasons in my opinion that would make me keep them
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Old 10-03-10, 11:14 PM   #7
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Using TMORSRD. Right now I'm down south out of Surabaya. I've yet to see any planes except carrier planes..Why, they're no airbases down here yet. I went all the way to the Halmahera Sea. Normally I attack the large Java forces, this time I wanted the carrier forces leaving Palau. The only planes I saw were carrier planes and within several hours carriers showed up..Let that be a clue, learn the planes, so you'll know if a carrier is near.

Here's the patrol, sunk 6 carriers.
http://forums.ubi.com/eve/forums/a/t...5/m/7411023588

Refitted at Darwin and went to cut off the large carrier group that forays into the Indian ocean. I've never found it, but with the map I showed you, it did. I was sitting in the Timor Strait and mass planes showed on map. They were carrier planes heading to... I guess Timor because a jap airbase just showed up, lil black icon that's stationary. Nice group, 5 carriers, 5 BB's,..so always watch for carrier planes.

No doubt later as JP takes the Pacific airbases pop up everywhere. During campaigns you see mass planes. Usually these groups are attacking land bases, but if they see you, you will now have mass planes attacking you.

Probably stated, but using high TC it seems like a lot of planes, you're really not diving every 5 minutes, more like once an hour. However, it can get bad. Sometimes it's best just to dive and use TC and surface a few times a day and run the surface at night...

Mainly...don't be seen...planes will vector other planes to you. If these spot you, the cycle continues. Crash Dive and stay deep when you spot them.

There is a mod that shows jap and allied airbases as they pop up..nice mod, so you'll know where the bases air.

Stay away from airbases...Really hard to do if you want to hunt, but you can draw circles around airbases and stay 500nms from them..you'll just see a few.

And yes...lots of allied planes in the air. They have saved my butt many a time. However, they can also bomb merchants you may be attacking and steal your kill. There's a lot of jap and allied planes in the Solomons in 42. I can't count how many times US planes took out DD's working me over. During the big battles I've seen 100's of allied planes wipe out entire taskforces...
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Old 10-04-10, 10:04 AM   #8
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I believe the planes are entirely reasonable. If you are going to amputate the planes, you might as well amputate the water too and turn it into a tank simulation. Oh...planes were their worst enemy too.

Seemed like a good idea. Oh well.
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Old 10-04-10, 02:10 PM   #9
fastfed
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Originally Posted by Rockin Robbins View Post
I believe the planes are entirely reasonable. If you are going to amputate the planes, you might as well amputate the water too and turn it into a tank simulation. Oh...planes were their worst enemy too.

Seemed like a good idea. Oh well.

But they DO NOTHING for the game IMO.. At least in the beginning of a patrol..

I mean you see the planes well in advanced and need to decide if its worth it or not to crash dive..

I can avoid the planes in the game WITH EASE!! I can play the entire game and never get him once by a plane, thanks to my radar.. Now if my radar gets damaged or not working well.. Fine, add the planes...*

Till then, there just for show and do nothing but take up time..


*unless things change later in the war? I don't know, never made it past 43 with TMO yet
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Old 10-04-10, 03:20 PM   #10
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Think it through what planes do. Remove them and it becomes more of an arcade game rather than a sim. I just attacked a carrier TF around noon. Now it's leaving me behind. I need to run on the surface to do a end around. It's going about 17knts. They know I'm back there so planes keep coming. They keep making me dive and each dive the TF gets further away. So I either run on the surface to catch up, taking possible damage or dive and TF will escape. Because of these planes, the TF will probably escape.

Often you will get flash reports. You think you have time to get there, but planes keep you down and you miss a good target.

Planes are a pain in the game, but that's the exact pain real skippers dealt with. They keep you down, limiting your daily travel. Don't be surprised if you're at 150ft using time compression and boom. Plane can see you deep in calm waters and some carry charges that explode deep.

You may be 15nm's from a convoy or TF, let a plane spot you and they'll vector escorts to your postion.

Planes often show up around convoys and can spoil your attack. I've been at periscope depth aiming at merchants and boom, plane attack. Some convoys even have light carriers giving plane escort.

You can see a lot of planes around multiple airbases, but this is realistic. Studying some history in these areas they had planes on patrol covering sectors. A group landed, another group was up.

I think TC makes it seem like a lot of planes. You dive, surface and add TC, right off a plane contact. Why it seems like seconds, usually an hour has passed. If you get two contacts per hour you spend a lot of time banging on that TC button diving and surfacing. To avoid this, unless your chasing something, stay dived about 150ft and just surface 3 times a day. With TC the day will pass in a few minutes.

The other thing is we have cams and contacts that show everything, making planes easy to deal with. Cut both off for a total realistic game. I alternate patrols doing that. Talk about realism. See what it's like to be dived and you cant see what's going on above you. It's slow play, but very fun.

Last edited by Armistead; 10-04-10 at 03:38 PM.
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Old 10-04-10, 04:04 PM   #11
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Yes, the planes add a whole different dimension to the realism of this sub sim. Without them, the game would get a lot less interesting. If the planes seem to do nothing on their first pass, trust me, they won't be so benign on their second. Their first pass probably involves visual identification as well as determining your course (not easy to do from a distance while traveling at over 200kts) for any adjustments they may need to make on their most effective angle of attack. As Armistead says, this is not a shoot-em-up arcade game but, a submarine simulator. You'll get used to them. In fact, you'll even come to appreciate the added immersive effect they contribute. You may not think so now but, it'll happen.
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Old 10-04-10, 04:32 PM   #12
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Now, I will admit the planes in stock were just outrageous,I remember beeing 500 nm from an airbase and planes attacking me constantly, but the mods haved fixed this.I understand the aggravation but youll appreciate them soon bc it is a sim after all.
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Old 10-04-10, 05:00 PM   #13
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He ain't seen nothing yet, wait until you run into this.... I'm dived deep where one plane is strafing.





Even making torp runs at me.

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Old 10-04-10, 05:22 PM   #14
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I love those pics, Wolfe. Don't ever lose those. They're hilarious!
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Old 10-04-10, 05:26 PM   #15
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Quote:
Originally Posted by Armistead View Post
He ain't seen nothing yet, wait until you run into this.... I'm dived deep where one plane is strafing.





Even making torp runs at me.

Nice!! where was this? I rarely encounter the big battles.Think Ill really work on the Philippine Sea when it comes around this time.However, I always have trouble finding them...
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