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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2010
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Hi I'm new to both the game and the forum. this is my first post! My question is, what is the estimated range of a warships guns?
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#2 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
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Can't say for certain, but mainly it is tied to the size of the guns, battleships possessing the longest range. In GWX, all surface vessels possess superior gunnery to U-boats, as it was in real life. I suggest you not consider messing with them in surfaced gunnery duels.
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#3 |
Eternal Patrol
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WELCOME ABOARD!
![]() I've had destroyers shoot at me from at least 7000 meters, so we know they shoot that far. Best to stay away from anything with guns. A hole in a surface ship is just a hole. A hole in a submarine can mean it's not a submarine anymore, and that's a bad thing.
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#4 |
SUBSIM Newsman
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Welcome Aboard Capt.Ziggy!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#5 |
Weps
![]() Join Date: Mar 2010
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Welcome!
The real life ranges of most if not all of the guns are available with brief research, however, i dont know if the game uses the real ranges. |
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#6 |
Eternal Patrol
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No, it doesn't, especially with anything bigger than a 5" gun.
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#7 |
Weps
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#8 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
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Heh, depends on the time and place, I find.
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#9 |
Stowaway
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They can all fire further than SH3 allows you to see.
A very simplified guesstimation is 1 mile for each inch of gun size. It's not scientific or exact, but will give you a good idé. But remember that they can increase the range by adding powder bags. An armed merchant' would probably have a single 6 inch open mount (Same size gun as a light cruiser), always manned by a navy crew. A 16 inch gun can fire out to 20 miles, and if he's firing HE, he does NOT have to hit you to sink you. (The projectile weighs as much as a car). |
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#10 |
Eternal Patrol
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In the game I've never seen even the biggest guns fire further than 8 km.
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#11 |
SUBSIM Newsman
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what is normal in SH3 in the case, DD and distance
when they use their guns?
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#12 | |
Grey Wolf
![]() Join Date: Feb 2007
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#13 |
Swabbie
![]() Join Date: Sep 2010
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Wow! thanks for the faste answers! umm i wasnèt planning on going gun to gun with any sort of armed vessel, i just wanted to know how much time i had to use my deisle engines to put distance between me and the enemy, and then dive before a vessle opened fire on me. ill just play it safe and dive the second i see one of those bad boys turning in my direction
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#14 |
Swabbie
![]() Join Date: Sep 2010
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Also one last noob question. when should i be submerged running my electrics and when should i be running deisle out of the water? I just dont understand the concept
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#15 | |
Stowaway
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The 16 k mods changed what you and some AI can see. The Guns seem hard coded to only see 8k? So won't fire at farther targets even if in range beyond 8k? |
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