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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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TMO 2.0 RSRD June 30, 1942 USS S-28
After patrol in the Bismark Sea and one Zinbu Maru sank, I decided to close in and shell Kavieng at night(airbase also if its rendered) While closing in to a position 4500 yards off the airbase and port, reports of ships spotted, could barely make them out as it was 0200, I marked their position on map and slowly closed.I then ordered all stop to wait until dawn and make a submerged attack.I closed in after daw at 100 feet then came to scope depth, much to my surprise...4 heavy cruisers and two light cruisers in two columns at anchor! I closed to 1000 yards of a Furataka Heavy CA and fired four Mark 10's expecting a nice boom.Then suddenly, the CA began to move and accelerated fast, rather unrealistic ![]() ![]() |
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#2 |
Rear Admiral
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What do you mean by shelling the town and airbase? Didn't know that existed in game, unless added by 2.0?
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#3 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
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Ive never even heard you could shell buildings neato I dont think you can do it in FOTRS though...
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"Diesel Pig" Not so long ago... |
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#4 |
Rear Admiral
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I think he's story telling...
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#5 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
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__________________
"Diesel Pig" Not so long ago... |
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#6 |
Navy Seal
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Well sometimes I shell the ports and ships in the ports at night, close about 4-5000 yards and fire, try to fine a point of reference.Can sink ships if you get enough hits, start fires in the facilities, done it a few times.Never shelled an airbase(are they rendered in the game or just a spot on the map?) so was going to but was sidetracked by the cruisers.Armistead, you are kind of the RSRD battle guy, is the battle of Savo Island in RSRD? whats best place to be in your opinion? Returned from patrol, depart on July 31, 1942, think at higher speed I should reach the area in time for the battle.Would be cool to take out a cruiser.
Have you tried the new patch for TMO 2.0? some pretty cool changes...batteries charge better, esp on s boats.Cool new noises for the AA guns, they no longer sound alike.Air activity changed, no zeros so far, mostly floatplanes, large and small.Have not reached that point in the war but ducimus put in a pseudo MAD for IJN plans after Oct 44, where they can get when youre deep.Some other changes I cant remember right now, worth checking out. |
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#7 |
Navy Seal
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