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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1876 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 621
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My intention in post #1868 wasn't to bother somebody...
I just wanted to clarify that compressed air isn't the same like compressed oxygen since this is often mixed up by some mates here... ![]() . Last edited by SquareSteelBar; 07-26-11 at 05:57 AM. |
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#1877 | ||
Pacific Aces Dev Team
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As my teacher used to say, if you want to get correct answers you must first ask the proper question ![]() Sad that those veterans are older every day and that soon all of them will have passed away, taking with them lots of unsolved questions ![]()
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One day I will return to sea ... |
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#1878 | |
Silent Hunter
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#1879 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 621
Uploads: 0
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I think it's not definitively clarified yet. The discussion is still in full activity...
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#1880 | |
Silent Hunter
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BTW, what for "Slider-settings" do you use ? Best regards, Magic |
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#1881 | |
Fuel Supplier
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For the NYGM supermod, current recommended settings are these: Oxygen in boat: 2.0 (default is 1.0) Compressed oxygen: 2.5 (default is 1.0). There is no reason why any of the other supermods should require different settings. The recommended values permit a certain amount of management, without requiring attention at all times. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#1882 | |
Silent Hunter
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![]() ![]() Best regards, Magic ![]() |
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#1883 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi Magic1111,
based on the (few) facts that we have at the moment, I think the default 1.0/1.0 setting is the most realistic setting. In addition, I think it's more fun playing with this setting. Just play with different settings and see what you like more. Or even better, just go a few pages back and read the posts/discussion about the ideas behind the different settings and then decide. Cheers, LGN1 |
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#1884 | |
Silent Hunter
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![]() Yes, you´re right, will try it with different settings (begin with what Stiebler recommend) and on the next patrol I try default settings ! And after this I decide ! ![]() Best regards, Magic ![]() |
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#1885 |
Watch
![]() Join Date: Aug 2009
Posts: 15
Downloads: 10
Uploads: 0
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Is it possible to use only this :
Watch Officer automatically moves to bridge when surfacing (V15E or later) The lazy watch officer now automatically moves to the bridge when surfacing. If there is an Officer in the Bow-Quarters he will move to the bridge. If not, an Officer from the Stern-Quarters will be moved up. If the Turm is critically damaged or destroyed, no Officer will be moved up. ...if yes, how? Thank you |
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#1886 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 621
Uploads: 0
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Use the 'OptionsSelector' which is delivered with the patch.
-> RTFM |
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#1887 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#1888 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#1889 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#1890 |
Loader
![]() Join Date: Jan 2011
Posts: 83
Downloads: 105
Uploads: 0
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I dont understeand.
So when i am submerged only batteries consume ,when batteries where at 10 % then CO2 start to consume But when i am surface only batteries start to load! i need to recharge my oxigen ,and it dont recharge ! Last edited by BogdaNz; 08-03-11 at 07:45 AM. |
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