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Old 08-18-10, 01:43 AM   #1
StarLion45
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Default What mods ??

Hi everyone

What mods must I not use together of these

Generic Mod Enabler - v2.6.0.157
[C:\ubisoft\silenthunterIII\MODS]

GWX - Captain America's Officer Icons
WAC4.1 SubPen_animated_18.02.2010
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5
Waterstream+Exhaust Combi V2.3 for GWX3
Wooden_Lifeboats_Mod_1.1
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Old 08-18-10, 01:44 AM   #2
StarLion45
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OOOPs

Thanks for all help btw
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Old 08-18-10, 05:15 AM   #3
Aces
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Hi mate,

I think you'll be okay with what you've got at present.

Here's my current installed mod list, I'm runninf Windows XP PRO 4GB with the /3GB patch and, with the exception of the Officer icons, which won't cause you a problem, I'm running GWX3 and all the other mods in your list..

Best Regards

Aces

Generic Mod Enabler - v2.5.0.150
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
SH-5 Water for GWX 3.0 V0.6 Atlantic campaign (default)
Searchlights_Removed
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Pascal_Port_People
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Aces' Radio Room Postcards
Rapt0r's Das Boot Skin
b25_ConningTower_Mid
Sobers 3D waves
SOF_Scope
TeifeMkI(German)
Wooden_Lifeboats_Mod
Officer symbol
Rapt0r's Uniforms V2.0 [Grey]
Subphones
No Medals On Crew [Patch]
Kaleun's Cap
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
Q Ship mod GWX3.0
Derzeitige Tiefe
Aces' Multimod compatability fix release v1.3 public beta
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Aces'_Multimod_Fix_v1.3_Johann_add-on
Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtrra ships v5.txt
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Old 08-18-10, 08:07 AM   #4
Jimbuna
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Whilst I can't give advice on anything other than GWX and the integrated mods I agree with Aces and don't foresee any problems with what you have listed.
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Old 08-19-10, 04:05 PM   #5
Tweety
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I usw Gwx 3.0 with Magui 3.4 with out having any problems using JSGME. Having said that when I try to install these mods:

Depthcharge Shake v2.01
LifeBoats&Debris_v4
Rbs1_SH4_Effects_GWX_30_71

I get ctd's every time. I narrowed it down to one Sh3.sdl. I have removed this Sh3.sdl from these three mods and it works without having any problems.

I have opened the Sh3.sdl with S3D editor and copied over the sound from two mods and pasting into the third one. It will work this way, however I have duplicate files.
For example:
Ship.Buoy - Copy (3) (sample.wav)
NowThe only problem I have is how to remove the duplicate sound waves.

Sorry if I posted in the wrong thread.

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Old 03-15-11, 04:47 PM   #6
axx01
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yeah, it ain't brain surgery, now is it?

keep lookin', read 'n learn.
it is great fun.
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