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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Aug 2010
Location: Chicago
Posts: 159
Downloads: 11
Uploads: 0
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I bagged a a British S-Class submarine for a grand total of 767 tons however I never received credit for actually sinking the unit, only added tonnage to my totals. I was puttering along and found it oblivious to my position so I lobed an electric torpedo at it and it sank after awhile. Did the game designers not anticipate such a lucky hit that they never added submarines to the sinking credit database? BTW is there a way to edit tankers so they only list oil, fuels, and other liquids as their cargo?
Patrol 6 U-123, 2nd Flotilla Left at: March 29, 1941, 17:53 From: Lorient Mission Orders: Patrol grid AM11 Grid BF 24 Ship sunk! HMS Spearhead (S class), 767 tons Crew: 34. Crew lost: 14 Grid BF 12 Ship sunk! SS Alwaki (Granville-type Freighter), 4708 tons Cargo: General Cargo. Crew: 96. Crew lost: 94 Grid AM 54 Ship sunk! SS Trade Wind (Medium Cargo), 4709 tons Cargo: Machinery. Crew: 43. Crew lost: 6 Grid AM 1 Ship sunk! HMS Nootka (Tribal class), 1850 tons Crew: 196. Crew lost: 7 Patrol results Crew losses: 0 Ships sunk: 4 Aircraft destroyed: 0 Patrol tonnage: 12034 tons EDIT---I see here I was credited for 4 ships, but else where I was only credited for 3 (2 merchants and 1 warship) Last edited by U777; 08-16-10 at 05:47 PM. Reason: Added info |
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#2 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
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Was it sailing solo or in a convoy? I have seen a few British subs in convoys but ignored them for their puny tonnage They don't seem to be any threat at all. AI subs were not coded into the game; it's nice that modders have been able to add them, but since they lack access to game code their real life behaviour can't be simulated.
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#3 |
Medic
![]() Join Date: Aug 2010
Location: Chicago
Posts: 159
Downloads: 11
Uploads: 0
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It was solo, thanks for your explanation it makes sense now.
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#4 |
Watch
![]() Join Date: Sep 2008
Posts: 26
Downloads: 19
Uploads: 0
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Once I came across an S class and started an approach on the surface. It noticed me and opened fire. I responded in kind, and it quickly submerged. I think it was trying to ram me but that could be my imagination. Anyway since I could see the periscope I disabled it with a few shells to the now underwater conning tower. It wasn't moving, and I easily put an additional 20 shells into it, but it refused to sink. I paraded in front of it to see if it would shoot torpedoes but it didn't (it could also have been too badly damaged, i don't know if that is modeled).
Finally I shot a "vertical spread" at three different depths and hit it. The "torpedo impact" and "she's going down!" messages were simultaneous. The sinking S class would have made for some cool screenies If I knew how to take them. |
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#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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I once chased an S-class down at dusk and shelled it until I got a "She's Going Down" message. It took a LOT of shells to get that message, and she never actually sank. I pulled up along side and took some screen shots of my u-boat parked along side, pretending we were boarding her.
Steve |
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#6 |
Navy Seal
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The AI subs can only fire their guns, no torpedoes.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#7 | |
Medic
![]() Join Date: Aug 2010
Location: Chicago
Posts: 159
Downloads: 11
Uploads: 0
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