SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-11-10, 04:18 AM   #1
xarel
Watch
 
Join Date: Aug 2010
Location: AO07
Posts: 22
Downloads: 3
Uploads: 0
Default Was it really a ping?

Hello all,

might be off topic, but I couldn't find a better place, so I might as well post it here (feel free to move me wherever it suits):

The question I have for years now is:

Did the ASDIC/Sonar "Ping" really sounded like the "Ping" we all know?

I stumbled upon Buchheims description many years ago:
"Plötzlich wird eine Handvoll Kieselsteine von außen gegen das Boot geworfen", translation: "Suddenly a handful of small stones is thrown on the boat from outside".
I always wondered how that sound translates to the Ping I heard in the movie and in all subsims I played, but I explained to myself that the Ping-sound is difficult to describe and that was his attempt to achieve it. After all, what do I know how it sounds if stones are thrown against a steel hull, and you are standing inside of it? I'd assume it would sound different, but he was there...

Now I stumbled upon the german Wikipedia explanation of Sonar, and in the discussion section someone asked the same question as above. The answer he got was: No it didn't sound like that, since the frequency used was 12K to 30K and wouldn't result in a sound like that (however, the sonar operator on the destroyer would hear the ping sound through his headphones). The people in the boat would register something like a snap, crack or click (german: "knacken"), which fits much better to Buchheims description.

Can someone confirm/disconfirm this?

If it wasn't a ping sound- how did it sound? I guess an example sound file isn't available.

What confuses me is that every movie and every sim I know of has the "ping"- are they really all wrong?

Best regards, xarel
xarel is offline   Reply With Quote
Old 08-11-10, 06:51 AM   #2
HW3
Navy Seal
 
Join Date: Apr 2005
Location: Gresham Oregon
Posts: 6,574
Downloads: 458
Uploads: 0


Default

There are some authentic sonar sounds here http://www.uboataces.com/ref-sonar-sounds.shtml
But these are not recorded inside a submarine that is being pinged.
__________________


"Some ships are designed to sink...others require our assistance." Nathan Zelk
HW3 is offline   Reply With Quote
Old 08-11-10, 09:15 AM   #3
maillemaker
Sea Lord
 
Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
Default

From what I have read, inside the sub the sonar is sometimes describe as gravel being poured over the top of the sub, or a chain dragging over it.

Steve
maillemaker is offline   Reply With Quote
Old 08-11-10, 11:26 AM   #4
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

The ping sound used in movies and games is the sound a sonar operator hears when he sends the ping. Several mods have tried to match the in-sub sound as described, but I've never heard anything like gravel from any of them.

If someone did match that nobody would believe it anyway.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 08-11-10, 12:06 PM   #5
timmy41
Weps
 
Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
Default

couldnt someone just submerge a tube with a recorder inside, ping it, then walla authentic sound?
timmy41 is offline   Reply With Quote
Old 08-11-10, 12:08 PM   #6
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Quote:
Originally Posted by timmy41 View Post
couldnt someone just submerge a tube with a recorder inside, ping it, then walla authentic sound?
I'd give it a go if I had a sonar set
sergei is offline   Reply With Quote
Old 08-11-10, 12:42 PM   #7
frau kaleun
Rear Admiral
 
Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
Posts: 12,706
Downloads: 168
Uploads: 0


Default

Quote:
Originally Posted by timmy41 View Post
couldnt someone just submerge a tube with a recorder inside, ping it, then walla authentic sound?
Sounds like a plan. We'll call it the Phil Spector Experiment. Because of the, you know, "walla sound."



I crack me up.
frau kaleun is offline   Reply With Quote
Old 08-11-10, 01:43 PM   #8
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


It seems that Phil Spector did not have any choice,

Quote:
Originally Posted by frau kaleun View Post
Sounds like a plan. We'll call it the Phil Spector Experiment. Because of the, you know, "walla sound."



I crack me up.
is he not in jail,
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 08-11-10, 01:44 PM   #9
OSU
A-ganger
 
Join Date: Jul 2010
Location: Colorado Springs
Posts: 79
Downloads: 81
Uploads: 0
Default

I don't know what it would sound like, but it would be interesting to have it put in game. It would scare the hell out of a lot of people. The combat flight sim Aces High has a sound that sounds like a "bunch of stones thrown against a metal shack with you inside it" to quote one WWII pilot. That sound is one of the scariest sounds you can hear in game and has mad me jump out of my skin more than once.
__________________
Philippians 2:14-15

Those things that are precious are saved only by sacrifice.
-Pvt. David Webster

All gave some, some gave all. We will never forget you.

Semper Fi
OSU is offline   Reply With Quote
Old 08-11-10, 02:07 PM   #10
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


Here are some samples of "ping" audio,

Quote:
Originally Posted by xarel View Post
Hello all,

might be off topic, but I couldn't find a better place, so I might as well post it here (feel free to move me wherever it suits):

The question I have for years now is:

Did the ASDIC/Sonar "Ping" really sounded like the "Ping" we all know?

I stumbled upon Buchheims description many years ago:
"Plötzlich wird eine Handvoll Kieselsteine von außen gegen das Boot geworfen", translation: "Suddenly a handful of small stones is thrown on the boat from outside".
I always wondered how that sound translates to the Ping I heard in the movie and in all subsims I played, but I explained to myself that the Ping-sound is difficult to describe and that was his attempt to achieve it. After all, what do I know how it sounds if stones are thrown against a steel hull, and you are standing inside of it? I'd assume it would sound different, but he was there...

Now I stumbled upon the german Wikipedia explanation of Sonar, and in the discussion section someone asked the same question as above. The answer he got was: No it didn't sound like that, since the frequency used was 12K to 30K and wouldn't result in a sound like that (however, the sonar operator on the destroyer would hear the ping sound through his headphones). The people in the boat would register something like a snap, crack or click (german: "knacken"), which fits much better to Buchheims description.

Can someone confirm/disconfirm this?

If it wasn't a ping sound- how did it sound? I guess an example sound file isn't available.

What confuses me is that every movie and every sim I know of has the "ping"- are they really all wrong?

Best regards, xarel
http://www.uboataces.com/sounds/sonar-1.wmv
http://www.uboataces.com/sounds/sonar-2.wmv
http://www.uboataces.com/sounds/sonar-3.wmv
http://www.uboataces.com/sounds/sonar-4.wmv
http://www.uboataces.com/sounds/sonar-5.wmv
http://www.uboataces.com/sounds/sonar-ping.wmv

Good luck!
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 08-11-10, 02:36 PM   #11
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

Nice sound effects. I can't seem to find how to save the sound file from the Media Player in Windows 7. On my XP systems there was a hidden file options menu in the lower left corner of the player, but I can't find the file menu in the new media player. Anybody know how to accomplish this?
__________________
K-61 is offline   Reply With Quote
Old 08-11-10, 03:05 PM   #12
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
Default

Never mind. I think the links are such that you cannot save the file using Windows Media Player. Aside from those links, my file menu is active, so it must be something specific to those links.
__________________
K-61 is offline   Reply With Quote
Old 08-11-10, 04:10 PM   #13
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

IIRC there are a few files out there giving the correct 'gravel' sound effect but strangely, non have ever been put into the game
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-11-10, 04:12 PM   #14
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

Quote:
Originally Posted by K-61 View Post
Nice sound effects. I can't seem to find how to save the sound file from the Media Player in Windows 7.
so I have some fun to look forward to when I install my copy of 7
__________________
Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W


SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here -
http://www.filefront.com/user/pickinthebanjo
pickinthebanjo is offline   Reply With Quote
Old 08-11-10, 04:18 PM   #15
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

Quote:
Originally Posted by jimbuna View Post
IIRC there are a few files out there giving the correct 'gravel' sound effect but strangely, non have ever been put into the game
I used one that I found in some naval archive that was much like what is being described but the problem is you barely notice your being pinged, it does not sound menacing enough. So I found another which is louder but still sounds like something hit the hull, I'll see if I can dig it up
__________________
Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W


SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here -
http://www.filefront.com/user/pickinthebanjo
pickinthebanjo is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.