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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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[TEC] Rainclouds . This screenshot gave me an idea . I notice that there are diffrent cloud types in cfg\clouds . You see the smoke in the screenshot dropping out from the main smoke column that looks a bit like a raincloud . Would it be possible for someone to add a new cloud type and add smoke under it that only appears when raining so it looks like rain from a distance .
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#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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That would be very cool Sober
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#3 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
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Hmmm, I think that is must be fixed with map. At map the rainy clouds are represented by special region, and if player is "in" this region they is in rain too. If he is near, he looks the rain from the sky.
TDW can read values from map, so this is no problem with checking player position and rain position... but I dont know that is possible to "turn on" the rain by script... ![]()
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