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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2010
Location: united states, Oregon
Posts: 12
Downloads: 284
Uploads: 0
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realistic navigation, maybe?
hello my name is evonator3 ( stupid name, yes). im new here and have had sh5 for awhile now and i love some of the mods that have been made for it which make it much better then it was. but there is one thing thats been bugging me, being a sailor myself i have to manually plot my course and find out were i am. (i don't trust GPS for some reason) so i was wondering if was possible to make the navigation a whole lot more realistic. or is this to much of a long shot? or just not possible? just a thought, thank you for your time.
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#2 |
Ace of the deep .
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Check this thread out for the previous game silent hunter 4 , maybe it can be applied with SH5 , i dont know .
http://www.subsim.com/radioroom/show...ght=navigation |
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#3 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Personally I figure that's why I have a navigator, he knows how to do all that!
![]() However, I do think it would be kinda cool if the accuracy of your position indicator on the map depended on having a clear sight of the sun or stars within x hrs or else you would start to drift off course (own sub indicator could fade like a lost contact). Which brings up an interesting question... American subs' obs scopes could go vertical partly because they could be used for stellar navigation while submerged; I know the U-boats had obs scopes that could go to 90º elevation, but could they/were they used for stellar navigation? |
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#4 |
Swabbie
![]() Join Date: Jun 2010
Location: united states, Oregon
Posts: 12
Downloads: 284
Uploads: 0
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well i mean you wont have an icon being updated every second and never losing your direction. plus you wont have a big blue line to follow and evaporate as you travel over it. but i think it would be cool to have like a series of little marks to show were you have been at like 30 minutes to an hour intervals rather then were you are going. but i dont know the extent of this for i am no modder. i wish i could be but i just dont have the patients
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#5 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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It'd sure make plotting convoy intercepts a lot more involving!
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#6 |
Lieutenant
![]() Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
Uploads: 0
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Think of Kiel chanell - you will have to navigate it all by hand since you will not be able to plot course.
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#7 |
Swabbie
![]() Join Date: Jun 2010
Location: united states, Oregon
Posts: 12
Downloads: 284
Uploads: 0
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yeah. the complexity of my idea is getting to big for it to happen
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#8 | |
Black Magic
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#9 |
Swabbie
![]() Join Date: Jun 2010
Location: united states, Oregon
Posts: 12
Downloads: 284
Uploads: 0
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really?? this is great news! thanks!
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