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Old 07-19-10, 04:48 PM   #1
Rhodes
Silent Hunter
 
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,515
Downloads: 110
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Default Lost my sub weapons!

Today, when I iniciated a new patrol, my IXC sub didn't had the deck and the flak gun. The damage menu showed destroyed in both weapons. I change my mods, some it is some conflict. Here is my list:
skin_VII_Hellgrau_50_COBAT
GWX - Enhanced Damage Effects
Lutzow's Officers - SET6
GWX - Captain America's Officer Icons
GWX - 20km Atmosphere (Unofficial Mod)
Conus' Historically Accurate U-boat Emblems 1.2
GWX 3 St Naz and SchlueseV2
WB's Decks Awash
LifeBoats&Debris_v4
BritishAsdicMkIFinal
FM30_UpDown_final
FM_NewInterior_V1.0
FM_NI_Fix_for_Anvart_FM30_UpDown
Conning Tower open Hatch TestFMfood
GWX_DFa-Flag&Pens_2010
GWX - Integrated Orders
Patch_compat_GWX_IntOrders
GWX - No Medals on Crew
Waterstream+Exhaust Combi V2.3 for GWX3
DasBootSehrohr
ANZACMICKS DAMAGE IMMERSION
Wooden_Lifeboats_Mod_1.1
Aces' Type 7 Super Turms Only v3 (requires Anvart's (GWX_DFa-Flag&Pens_2010)
Aces' Multimod compatability fix v1.4 beta

I ask for help and advice. And, by the way, I lost also the obs periscope animation and the open hatch also. The keys work (shift+o and ctr+o and the shift+h when not having the weapons officer in place, I received the message of "no oficer in helms station" and if so, the yes order), but the hatch remain closed and the obs periscope is in the up position, as in the vanila game!
The other commands and functions, flag and radio finder antena work fine.

PS: before the patrol I loaded a single mission in a type VIIC to see if all went well with all this mods, and everything worked and no ctd.
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Old 07-20-10, 10:02 AM   #2
Alpha Von Burg
Engineer
 
Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
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Default

For the record I have not faced this sort of problem before but I have incountered a similar one, in my case parts of my sub were messed up. I lost my radar antenna and my torpedo tubs were missing...

Anyway you could start again, by adding one or two mods at a time and testing it one by one.

By the way if you intend to remove one mod at a time to find the error I'd start with the ones that affects your U-Boat, such as the
"GWX - Enhanced Damage Effects"

I don't know about your problem but removing this mod helped me.

I'm not totally sure if it would work for you but tell, post a reply if it works or not.
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Old 07-20-10, 11:02 AM   #3
Kpt. Lehmann
GWX Project Director
 
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Join Date: Jul 2005
Location: The Republic of Texas
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Default

Quote:
Originally Posted by Alpha Von Burg View Post
For the record I have not faced this sort of problem before but I have incountered a similar one, in my case parts of my sub were messed up. I lost my radar antenna and my torpedo tubs were missing...

Anyway you could start again, by adding one or two mods at a time and testing it one by one.

By the way if you intend to remove one mod at a time to find the error I'd start with the ones that affects your U-Boat, such as the
"GWX - Enhanced Damage Effects"

I don't know about your problem but removing this mod helped me.

I'm not totally sure if it would work for you but tell, post a reply if it works or not.
In and of itself, the "GWX - Enhanced Damage Effects" included optional mod will not cause problems. However, further modifications that use the same files may not be compatible with it... and subsequently create problems.
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