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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Aug 2009
Posts: 89
Downloads: 216
Uploads: 0
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Hi everyone,
there are so many errors on the map, I can't stand it any longer. I'd like to fix them myself. Do I have to use the goblin-editor or can I use any image-editor? And where is the map hiding? Can't find it... Any hints? ps. oh, and I'd like the external camera somewhere abeam when activated and not astern. How would I do that? |
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#2 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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hello
i can't remember where i found this,but here is how to fix camera i did not figure this out....just passing info along ------------------------------------------------------------------ I have been successfully using the exterior camera, cycling between my U-Boot and other ships, like in SH3/SH4. Like Sergei pointed out in the other thread, the key is to go into free exterior camera by "F2" first. Once outside your U-Boot you can cycle through, zoom & "ride alongside" the ships in the neighborhood, like in SH3 & SH4 with the keys assigned to "Camera on next unit" and "Camera on prev unit". I made following (coloured) changes in my Commands.cfg, which gives me above views by pressing "Shift >" and "Shift <". [Cmd50] Name=Camera_on_next_unit Contexts=1,15 Key0=0xBE,s,">" Page=0x34000000,3714 [Cmd51] Name=Camera_on_prev_unit Contexts=1,15 Key0=0xBC,s,"<" Page=0x34000000,3714 I return to the 1st person view by pressing "F4" (Avatar), which in default Commands.cfg is [Cmd117] Name=Avatar Contexts=1,14,15 Key0=0x73,,"F4" If you get stuck Sometimes I get stuck outside the sub and cannot return by simply pressing "F4". One reason for this might be that I went straight into "next unit" forgetting to press "F2" first. To get out of this situation I press "Shift U" (Get Avatar unstuck), which in default Commands.cfg is [Cmd584] Name=Get_avatar_unstuck Contexts=1,14,15 Key0=0x55,s,"Shift+U" This usually has helped me get back on the bridge and for example switch between Binocular and UZO etc., and continue without problem. |
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#3 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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Do you mean the world map?
That's in Data >> Terrain >> Maps >> Map1 and Map2 And the HUGE Terrain file: Data >> Terrain >> Data >> TerrainData.BFD They're in a .raw format and I don't think they were ever even meant to be modded. This whole system is so crypt that I feel that Ubisoft never intended it to be modded |
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#4 | |
Loader
![]() Join Date: Aug 2009
Posts: 89
Downloads: 216
Uploads: 0
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H.H. Gute Jagd! |
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#5 | |
Loader
![]() Join Date: Aug 2009
Posts: 89
Downloads: 216
Uploads: 0
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![]() Quote:
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__________________
H.H. Gute Jagd! |
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