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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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[LIST] Realism mods list to make it harder to acquire tonnage .
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#2 |
The Old Man
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3 MOD's come to mind right away...
[REL] Feared Hunters 2.0 [REL] The Elite Campaign [WIP] IRAI (Intelligent Random AI) Last edited by TheBeast; 07-08-10 at 08:25 PM. Reason: added 1 more mod |
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#3 |
The Old Man
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bump...
Added another MOD to the list I made below. |
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#4 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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First 2 are obsolete since patch 1.2. The only valid one is IRAI.
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#5 | |
The Old Man
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#6 | |
Captain
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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I think I have had a look to the patched files within 1.2. And so, Feared Hunter Mod makes changes only on unmodified files? ![]()
__________________
My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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#7 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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It's kinda hard to explain why those 2 are obsolete, follow TDW new AI project and you will see. Personally, I suggest that we all use his mod now, so far there are great results and I see no reason to use another AI improvement mod.
Just don't get me wrong, I have nothing against those 2 mods, I used both for a very long time and were on my "must have mods". |
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#8 | |
Ace of the deep .
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#9 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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