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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Oct 2005
Location: Israel
Posts: 62
Downloads: 46
Uploads: 0
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Burning targets get fixed after loading?!
I encountered a tanker escorted by a warship.
I let the warship pass and banged the tanker. While on surface, trying to blast the flaming tanker, the warship made a U-turn and came towards me. I dived , and banged the warship with a tail torpedo - nice blast. In the meantime, the flaming tanker got cheeky, developed speed and got far from me.. Well, I thought. I'll reload the hole situation from a saved 'burning target' game and try again. Oh no, It seems that the tanker loaded 'without a scratch', sailing away. What happen? Is it another (huge) bug after the last (1.2) patch? Is there a way around it? F * * K !! ![]() Temujin (pissed off) Last edited by Temujin; 06-22-10 at 01:32 PM. |
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