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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
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Can we not drag the seafloot a littlebit up to match the invisible seafloor on which the u-boat rests when going to the seafloor? Or maybe put a second seafloor on top of the current one to match the invisble seafloor?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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I,m tired of the game thinking that the seafloor is 11 meters above the sand! It looks freakin fake. I wonder if for some reason this was done intentionally or this is another bug then never got fixed.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#3 |
Stowaway
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Something NEEDS to be done about this. It is an immersion killer.
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#4 |
Stowaway
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How close to the shore can you get before this happens?
Or does that have the same limit? |
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
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How is that possible? I guarantee no WWII u-boat captain ever had a movable external view of his u-boat at the sea floor.
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#6 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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As much as ik like you humor. its still an immersion killer even without the external view since there is no true depth.
I posted about this several times. I understand that there are more important things to deal with but i just cant seem to find out what the possiblity,s are fixing this stupid bug. Also most people dont seem to have a problem with it either.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#7 |
Silent Hunter
![]() Join Date: Aug 2006
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Of course we have a problem with it. I even posted a pic where I was at 82m, depth to keel read 33m more, but i was on the bottom.
But it's not that big a deal compared to absolute game breakers like non-functional mines/subnets or the like. Someone had posted before about changing the clipping distance of the sea floor object or something. Never tried it myself though, since this is really just a cosmetic at best issue for me. |
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