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Old 06-04-10, 08:29 PM   #1
Sudo
Helmsman
 
Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
Default Just a couple of Mod compatibility questions/concerns

Hi all,

Here is the list of mods I'm currently using in JSGME:


NewUIs TDC 2.9.1 - Base
Periscope Rework 1.7
Emtgufs Aspect 16X9 Ratio Patch 1.0
1500M Bearing Plotter Overlay 1.0
Advanced Shift Keys 2.1
Ail White Interior 1.0
Capthelms Lighting Effects 1.0 Exterior Only
Interior Working Dials 1.21
Reboots Hot Soup 1.1
Reboots Water Drips 1.1
Medium Droplets 1.0
MightyFine Less Annoying Footsteps 1.0
Nauticalwolfs Posters 1.0
Accurate German Flags 1.01
Ail Bubbles 1.0 Micro
Ail Climate Zones 1.0
Ail Clouds 3.0
Ail Deckwave 1.0
Ail Impurity 1.2
Ail Moon Real Size 1.5
Ail Rain 1.0
Ail Smoke 1.7
Enhanced Funel Smoke 1.0
North Atlantic Green 1.1
Sub Exhaust 1.02
Window Lights Redone 1.1
BRF 1.3 Full
Better & Realistic Flotation HP Balance 1.1
Damage Assessment 1.1
U-Boat Historical Specifications 1.4
Lite Campaign LC 1.2
The Elite Campaign 1.1
Critical Hits Torpedos 1.1
Capthelms Audio Mod 1.0


I have 5 more mods that I wanted to use but I'm getting a conflict from JSGME and decided not to load them. Any of you guys use these mods while overwriting the conflict? Do they still function properly?

Conning Tower Compass Fix - Conflicts "Room_CT.sim" in Interior Working Dials & Reboot's Water Drips. Was this corrected in Interior Working Dials? Guess I could load it up and see.

Feared Hunters 2.1 - Conflicts "NCO_Flower.zon" in BARF HP Balance.

Improved Waves Improved Pitch & Roll - Conflicts "NSS_Uboat7a.sim", "NSS_Uboat7b.sim", "NSS_Uboat7c.sim", and "NSS_Uboat7C41.sim - All from U-boat Historical Specifications.

Sobers Base Wave Mechanics - Conflicts with Imploved Waves Improved Pitch & Roll. If both can't be used then which one do you feel has the most realistic look?

Sobers Multi Color Interior - Conflicts 5 .dds files with Ail White Interior. I'm assuming I'll have to pick my preference on this one.


Thanks for any help/suggestions you guys can send my way. BTW, I'm assuming my load order is good because the only conflicts that JSGME has reported are ones that I know must happen and have the conflicting mod overwrite. Concerns?

Thanks a lot guys.
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