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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: May 2009
Posts: 76
Downloads: 281
Uploads: 0
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coming soon
_New textures for seaweed. _New textures of rocks I hope to integrate different types of algae for every climate zone. the programing is not my cup of tea, your advice is welcome. ![]() after ![]() before ![]() 04-06-2010 -abyssal depths : ClimateZones mod 2.0 for mod " Environmental MOD for Silent Hunter 5" http://www.megaupload.com/?d=DWUD47JE _ajout three new climates and new more realistic distribution areas. _création a new temperate zone "temperate_A" with three seasons without winter. _Zone Tropical with two seasons "summer and fall" _zone tropical_A with only one season. "summer" _zones polar and southern hemisphere for polar_A added to the file "ClimateZones.cfg _ Adding the effect of changing color of the water was approaching odds. The purpose of my mod is trying to put greater value in the exellent mod W clear "Environmental mod for Silent Hunter 5" and to propose new possiblilitées modding. eventually, if my work corresponds to the interests of W clear, I offer my changes if he wants in the interest of the players communautée SH5. I am open to any suggestions or changes. good games to everyone. 31-05-2010 - abyssal depths : ClimateZones mod 1.1 for SH5 1.2 Effect of change in color of the water was approaching odds added.A first version of a new card compatible ClimateZone SH5 1.2. It adds 5 new climatic zones and has the original advantage of accuracy and realism of areas. (Note this does not add downloads of additional flora, only a better allocation of areas.) http://www.megaupload.com/?d=PDEO179N 26-05-2010 - abyssal depths : ClimateZones mod 1.0 for SH5 1.2 ![]() Last edited by astradeus; 06-04-10 at 07:37 PM. Reason: abyssal depths mods |
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