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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2007
Posts: 30
Downloads: 143
Uploads: 0
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dam sh5 needs a sh3 campaign mode. its one of the few things its missing. modders are doing an awesome job as far as making it look better and play better but that campaign in just my opinion needs alot of work.
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Once we get the "final" patch, or at least confirmation that 1.2 was the final patch, I'm sure you'll see some work on one happening.
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#3 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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It would take alot of work to costomise the campaign. So i wouldnt expect to see a fully costomised campaign for a long time yet.
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#4 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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SH5 needs...
To be remade. Into something more playable, more offline genre. Sorry, I just dislike what Ubi turned this game into. Don't get me wrong though, I LOVE the graphics but I also HATE the UI and the DRM. It just sucks. |
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#5 | |
Stowaway
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The campaign does need some work. I was hoping that after a few months or so UBI would release some DLC - like extra subs or a campaign extension or something. However looking at how badly the game did sales wise, I doubt we'll see any. Modding the campaign would be a lot of work, but is doable. So I'm fairly sure it will eventually happen! |
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#6 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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That´s why I don´t play it anymore. +1 on what you´ve said
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#7 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Sh5 needs 43-45 and the type 9,and it needs them badly.
No one want to have to mod either of those. |
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#8 |
Bosun
![]() Join Date: Nov 2002
Location: Linz, Austria
Posts: 61
Downloads: 90
Uploads: 0
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Hi folks
I think, I shall never get my hands on SH5 - no offline version, patches leave a lot to be desired and - as stated above - a campaign which seems to be playable only through modding (unrealistic targets, start only on one date, scripted, only a few merchants or other ships) and so on. I never thought, that I get bored from looking at the poor guys here in this and related forums struggling to get this piece going (the modders, the game "owners"). The more I read here, the less I want to even consider buying it. I had a brief look at it at a friends house - the grahics are really nice, but playability ???? I think, the developers had an easy choice from the start - a very active community, a lot of documented expectations - and they decided to turn most of it down. I think, the main reason for this decision was the fear, that the community was too small to make it a commercial success. So they went for this egoshooter type approach in favor over the old style command driven UI. Unfortunately, they obviously got cut in their development time, because UBI needed to test its new DRM scheme - the result was a pre-alpha version of the game at full price and a lot of frustrated customers ! The situation now seems worse than in the beginning - a few patches did not do any real good, the communication between UBI and its - SH5 - customer base is not existing - and the Modders are left alone with an almost impossible task. Even if it has been discussed over and over (and I heatedly participated myself in the past) - but I really think, that this type of DRM does not fit on this type of game. While it may be successful in hindering some pirates, it may fail as overall commercial success, as a lot of customers turned away. Of course, we will never see some figures on sales by UBI. But just the fact, that UBI is not communicating and rushing out only the most basic patches to an alpha-stadium game, suggests to me, that it is not such a great commercial success. So - UBI - if you want to show some dedication - then go back to the drawboards and bring us some of the promises, which many of us expected to become true - the basic contents of SH3 + wolfpacks + + + A walkable interiour and nicer graphics as trade off for just one U-boat type, for a boring campaign setup like this, for the "online slavery" with no rights just duties, for a lot less ships and so on - is a poor show .... honestly. ![]() Last edited by HKLE; 06-08-10 at 10:15 AM. |
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#9 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
Uploads: 0
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...to be put down. Why did Ubisoft bother? I would really like to know the answer from them instead of speculation.
The Silent Hunter franchise desperately needs a new sponsor who has a genuine interest and the ability to develop submarine simulations to a reasonable degree of completion.
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#10 |
Rear Admiral
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#11 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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With more units,ships and subs and a new campaign Some modder tried to dig in the campaign to see if could be possible two years more ?or if not another alternative campaign starting in 1943 and finish in 1945
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor Last edited by Hartmann; 06-08-10 at 06:03 PM. |
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#12 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Naively I would suspect that adding the years to the campaign is the easy part - the harder question is does SH5 include the equipment, technologies and advancements made during those two years? Or would they have to be added? If the latter, then add in a liberal sprinkle of 3D modellers before anything is complete.
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#13 | |
Navy Seal
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#14 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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There will be no 'final patch' so if you're waiting for it before you Mod, then you're waisting time.
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***THE GENERAL*** |
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#15 | |
Eternal Patrol
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If they wait forever and another patch doesn't come, you can laugh and say "See? I was right!". If, however, they start putting massive amounts of work into it only to find they have to do it all over again, they'll be less likely to want to do all that work twice, or three times. Any more wisdom?
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“Never do anything you can't take back.” —Rocky Russo |
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