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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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The Radio direction loop - has any one worked out how to raise the radio direction finding loop - would be nice to see if there is a command embedded in the game some where to do this or if such can be added
Any ideas any one Also - Can some one explain how to mod the interior to include more cans, boxes and hanging fruit and cold meats - would like to see the boats a little more cluttered Also - Does any one think that the bunks in the forward torp room can be lowered - alsways struck me as odd that most of the sub is a hive of activity in a confied space except the forward torp room where three guys get their own football stadium to play in Also - A while back some one was working on a mod where players had their own man present in frame when using the free cam - did anything come of this Also - A while back some one was working on a third man to man the deck gun - did anything ever come of this Regards to all modders and subsimmers Rascal |
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#2 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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I agree, getting the direction finder to work (visually) would be great!
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#3 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Any takers or advise
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#4 |
Black Magic
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It's on my list to look into but it's down towards the bottom
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#5 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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I'd love to see this implemented in the game. The model and that is there, it just needs a command, and function
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#6 |
Stowaway
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You can assign an obj_extensible to it with Goblin.
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#7 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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But Goblin cat´t be used...
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#8 |
Stowaway
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I just looked at it!
It would only change the sim setting! You merge the sim and add the obj_extensible then save the sim. Add a line to get a key command in one of the cfg files. Basic? Main? Heck I don't know just now! But it's all been explained before somewhere. |
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#9 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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I'm a babe in the woods when it comes to this stuff - so if any one with some skills, and a few more guts than I have would confirm this then we may be on a winner
By the way has any one worked out where you go to edit the stores - ie cold meats, boxes and hanging food stuffs, I want to clutter up my boat a bit Also keen on dropping down the bunks in the for'd torpedo room - I noticed on the SH3 forums they have now progressed to adding spare guns and helemets to the conning tower as well as raising the radio antenna and direction finder Regards to all subsmmers R |
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