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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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To UBI,
We want and to be the next Silent Hunter title. Thank you Signed: CS2009 and the community *edit: of same minded ppl* ![]() May 25th 2010 14:30 GMT
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x.com/lexatnews Last edited by commandosolo2009; 05-25-10 at 01:49 PM. |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Wait a minute.. I dident sign that.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Umm.. yeah, modern sub games "Watch this screen as that blip disappears" doesn't appeal to me.
A strategic version maybe, where you controlled a whole fleet or something. |
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#4 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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That's my thoughts on the subject too, although I do keep toying with the idea of getting Dangerous Waters - just to make sure.
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Modern subs...
![]() No thanks.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#6 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Right.. modern subs and funky weapons.. lulz. Whats next, SH in space?
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#7 |
Soundman
![]() Join Date: Nov 2008
Location: Savannah, GA
Posts: 142
Downloads: 130
Uploads: 0
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But... But... I like the smell of desiel
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![]() [Eat at Bob's Brain Shack] |
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#8 |
Eternal Patrol
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What you mean "we", paleface?
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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fine guys the ubi make a game for the same minded ppl wanting the German sub on F.W., savvy?
![]() ![]() ![]() count +1 for me...
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x.com/lexatnews |
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#10 |
Seaman
![]() Join Date: Dec 2009
Posts: 38
Downloads: 86
Uploads: 0
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I hate NDAs. =/
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#11 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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ummm.... no.
/thread
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I only need one torpedo. ![]() |
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#12 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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+1 ...hate modern sub warfare.
But in Ubi's determined path to destroy SH brand... nothing would surprise me... ![]()
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#13 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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Modern subs, no fighting unless it is a fictional scenario.. no thanks.
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#14 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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True. I should have amended my post to say "Another subsim made by Ubi - No thanks"
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#15 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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![]() Quote:
![]() Seriously, almost every game based on the use of modern equipment has to be based on a somewhat fictional scenario because conflicts of proper scale and intensity where such equipment is used are thankfully rare. Falcon 4, LOMAC, Dangerous Waters, OFP, Arma, Arma2, Black Shark(although less fictional than the others) are all great examples of this. That said IF the Silent Hunter series is ever continued I don't see why they would go modern. SH has always been about WW2 so it wouldn't make any sense to do such a huge leap as late as in sixth member of the series. They could have maybe done it back when the WW2 <-> SH relationship wasn't so strong, but now it's too late. Going backwards to WW1, maybe. The gameplay and the technologies available wouldn't be THAT different, and they've now done both major WW2 submarine campaigns a few times anyway. Another option would be to concentrate on a smaller campaign in much greater detail. Russian subs in the Baltic Sea, British subs in the North Sea and around Norway, etc... In this case a certain amount of fictionality would probably need to be brought in, because to my understanding neither of the above scenarios was quite intensive enough to be the basis of a good computer game, even if plenty of ships were sunk and lives lost. |
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