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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2010
Posts: 9
Downloads: 6
Uploads: 0
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Ok so I finished the tutorial patrol, and I set sail to my objective. I'm walking around my sub feeling pretty **** hot, and I suddenly feel that I should check out the hydrophone. It didn't seem to want to work for me. I clicked the mouse on it aloada times. I then thought... ok... ill hit F1 maybe theres a key for like maybe... 'interact' and there is... 'space', but that doesn't work either. So then right... heres the best bit... I consult the manual. It says "The hydrophone station WILL..." (eventually?) "... allow you to manually handle the hydrophone.". Please tell me this isn't some kind of sick joke. Please tell me, that the hydrophone does work, and I'm just using it wrong. Lol! Cheers for the read people.
JC. |
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Use the HOME and END keys, or manically scroll the mousewheel to change the direction the hydrophone is pointing. And ignore the manual, it's not worth the hard drive space is takes up.
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#3 |
Swabbie
![]() Join Date: May 2010
Posts: 9
Downloads: 6
Uploads: 0
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haha cheers i just figured that out! omg... i need to sleep! rofl. thanks for the response.
Y'know I just........ feel so n00bed to be fair! lmfao! |
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#4 |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
Posts: 214
Downloads: 122
Uploads: 0
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However, there doesn't seem to be any way to ask the soundman to report contacts, follow contacts, etc. (without Mods). This is unacceptable, IMHO.
__________________
from Brandt |
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#5 | |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
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I've started dabbling by editing the command.cfg file manually to activate various commands but the syntax used in the command.cfg file is not straightforward for most people. This problems you observed stem entirely from the fact the developers have taken it upon themselves to not bother implementing something that the majority of PC games released to market have at launch, namely a keyboard assignment menu screen in the Options section so you can easily set up your keys from within the game. This is shoddy design decisions in action ![]() |
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