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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
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This has got to be the best advice I've found in awhile. Following the "ice cream cone" strategy, I've never been attacked, nor had to run down my batteries much. I have had to crash dive if the the plane is coming in fast and the "cone" is small. Recently I had three planes all going diferent directions and decided to submerge until night, but overall this has been the greatest advice I have ever seen on avoiding aircraft.
Robbins, I owe you one for your tactics! ![]() Quote:
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#2 |
Ace of the Deep
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You see, it makes me so happy!
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#3 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
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Air Search radar give range AND bearing?????
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#4 |
Seaman
![]() Join Date: May 2009
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In real life, no. In the game, the air search radar pin-points the aircraft's location.
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#5 |
Navy Seal
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In real life captains followed a variation of this theory, following the incoming signal until the plane came into vision, staying on the surface. After the plane was sighted, they would then evaluate whether or not the plane was a concern, sometimes slowing down to reduce wake, the most visible sign of a submarine on the surface.
Time after time in the books written by submariners I have read accounts of subs remaining on the surface and observing planes for five or ten minutes, usually just letting them fly off harmlessly. They would only dive if the plane's behavior indicated that they had or would detect the sub. Since in the game submarines are MUCH more visible than they were in real life (you can almost guarantee that a plane entering the danger radius is going to attack) and because it is a game not reflecting the reality of how a submarine operates anyway, I think it's reasonable to trade knowledge you shouldn't have for knowledge the plane shouldn't have. Also crews did tricks with the radar antenna to give them some directionality to their detection to have a general idea of the plane's bearing. In practice, range alone was enough information to implement the strategy. In the game we have the choice of knowing range and bearing or flushing both. I believe less harm is done to reality by knowing both.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
Bosun
![]() Join Date: Sep 2006
Location: Tennessee
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...but I just fire stingers at em' and no more aircraft. Then I bring out the ice-cream.
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Mauser mit Dem Mauser. U-51: Terrorizing the North Sea until France is concured! "The Keel Splitter!" |
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#7 | |
Ace of the Deep
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Anyways, it saves a lot of game time. ![]()
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