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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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I was wondering, with the radar mast extended on the surface, is the game programed to add range like it would in r/l?
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#2 |
Ocean Warrior
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No it doesn't. And if I remember correctly it's not the height of the radar that determines range but the frequency and power.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#3 | |
Ocean Warrior
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For example: go to a tall building. From the ground look at how far you can see. Now, go to the top floor, and how far is it to the visible horizon now? Repeat the same exercise at night, and no matter how high you go, you still won't move the horizon closer.
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#4 |
Ocean Warrior
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I understand what you're talking about. Line of Sight. Most radars though are not LOS. The reason a radar can detect targets over the horizon is due to the propagation of the radio waves emitted by the radar. For the game though there's no LOS type radars.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#5 |
Ace of the Deep
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Cool!
![]() That all makes a lot of sense. I've always been fascinated by radar since I was a kid. Thanks for the info! ![]()
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#6 | |
Silent Hunter
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If you take a close look at WWII-era pictures, you'll notice fleet subs almost always sailed with the SD radar mast extended to its tallest height, presumably to increase its max range.
Also, there is this: Quote:
Note item number 6 in that list. The section on SJ radar (later on in that same manual) notes that the height of the antenna above the water played a role in the maximum reliable range.
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#7 |
Ocean Warrior
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I stand corrected then.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#8 | |
Ace of the Deep
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![]() Quote:
![]() ![]() EDIT: This is an example: ![]()
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![]() ![]() ![]() Last edited by Admiral8Q; 05-07-10 at 07:04 PM. Reason: Added picture |
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