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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: May 2005
Location: Squaresville, daddy-O.
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I don't use a wheel. All you need is the protactor, and your target's course.
1. I am lined up here a la Dick O'Kane, but it works with any angle. It's relative to your target. I place the protactor on the line drawn on the target's course, in front of the target. ![]() 2. Draw the protactor on to your target. ![]() 3. Draw the protactor over your sub's position. Est voila. AOB. ![]() I get about 95% hits with this. When I miss, it's usually because I get the target's speed wrong.
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"Turning enemy ships into marine habitat since 1986!" Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting ![]() OR: RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting". |
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#2 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
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Why didn't I think of that?
Danke
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#3 |
Ace of the Deep
![]() Join Date: Nov 2002
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That's what I use on long approaches after I'm satisfied that I've plotted their course fairly well.
Plain 'ole guessing when I need to set up quick.
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#4 |
Seaman
![]() Join Date: May 2009
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Even easier: When you know your target's course just set the AOB so that the outline of the target ship on the position keeper points toward the target's course.
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#5 |
Sonar Guy
![]() Join Date: May 2005
Location: Squaresville, daddy-O.
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Uhh. Yeah! That works, too.
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"Turning enemy ships into marine habitat since 1986!" Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting ![]() OR: RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting". |
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#6 |
Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
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That is what I do, this is made especially easy with the MOD that frees up the wheels so the change on the AoB entry happens in real time on the TDC rather than waiting to click the input button.
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