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Old 04-11-10, 06:32 PM   #1
Fozzy22
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Default Can't for the life of me get the life boats mod to work

Hi all,
I've tried adding this mod using JSGME but for all the ships i've sunk there have been no life boats or other "debris" other than the wooden boxes. Any other tips or maybe i'm not supposed to use JSGME, i just don't know?
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Old 04-11-10, 08:25 PM   #2
maillemaker
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I had it working, but once I installed the hi-res mod it quit working.

Steve
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Old 04-11-10, 08:47 PM   #3
iambecomelife
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Quote:
Originally Posted by Fozzy22 View Post
Hi all,
I've tried adding this mod using JSGME but for all the ships i've sunk there have been no life boats or other "debris" other than the wooden boxes. Any other tips or maybe i'm not supposed to use JSGME, i just don't know?
How many ships have you sunk? The game randomizes the spawn of liferafts, so it's possible to sink several in a row with no survivors.
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Old 04-11-10, 08:49 PM   #4
frau kaleun
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I was starting to think it wasn't working for me either, after sinking several ships and seeing nothing. But then I sank one that spawned a liferaft. So they definitely don't show up for every ship sunk.
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Old 04-11-10, 09:37 PM   #5
Madox58
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If you do a 'Kill Shot' that destroys the ship
no survivors will appear.

It has to be a slow death type kill.
The nodes are attached to the main Hull object.
(Last time I checked anyway)
Break a ship in two and that's gone!
It must reach a set depth while sinking to spawn the rafts and such.
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Old 04-12-10, 09:56 AM   #6
Paul Riley
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Quote:
Originally Posted by privateer View Post
If you do a 'Kill Shot' that destroys the ship
no survivors will appear.

It has to be a slow death type kill.
The nodes are attached to the main Hull object.
(Last time I checked anyway)
Break a ship in two and that's gone!
It must reach a set depth while sinking to spawn the rafts and such.
You mean when they sink on even keel after sometimes 30mins or more?
I will be installing this mod on my next patrol.
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Old 04-12-10, 11:43 AM   #7
maillemaker
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No, I'm pretty sure it has stopped working for me entirely.

For one thing, not only am I not EVER seeing any lifeboats, but none of the other debris, either - barrels, bodies, etc.

All I ever get now are crates, just like stock.

Steve
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Old 04-12-10, 12:58 PM   #8
KL-alfman
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Quote:
Originally Posted by maillemaker View Post
No, I'm pretty sure it has stopped working for me entirely.

For one thing, not only am I not EVER seeing any lifeboats, but none of the other debris, either - barrels, bodies, etc.

All I ever get now are crates, just like stock.

Steve

hmm, might be some other mod over-wrote essential data .....
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Old 04-12-10, 01:24 PM   #9
Jimbuna
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Quote:
Originally Posted by maillemaker View Post
No, I'm pretty sure it has stopped working for me entirely.

For one thing, not only am I not EVER seeing any lifeboats, but none of the other debris, either - barrels, bodies, etc.

All I ever get now are crates, just like stock.

Steve
Uninstall that mod and enable it again on top of all your other mods.

Better still, what other mods do you have installed.
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Old 04-12-10, 06:16 PM   #10
Fozzy22
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Quote:
Originally Posted by maillemaker View Post
No, I'm pretty sure it has stopped working for me entirely.

For one thing, not only am I not EVER seeing any lifeboats, but none of the other debris, either - barrels, bodies, etc.

All I ever get now are crates, just like stock.

Steve
Yes that's exactly why I was thinking mine wasn't working as i'm getting the same thing as you. Even if it's only now and then that you see them i've sunk enough ships to start to wonder if the mod is actually doing anything.
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Old 04-12-10, 06:54 PM   #11
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Let's see your Mod list.
Pretty certain you have a mod overwriting the needed files.
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Old 04-12-10, 08:50 PM   #12
maillemaker
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Here are the mods I have installed, in order:

GWX - 16km Atmosphere
GWX - Main movie - 'Das Boot'
Lifeboat & Debris mod
Torpedo damage Final ver 2.0
GWX - Enhanced Damage Effects

I have uninstalled and re-installed the lifeboat mod to see if that helps.

I have also installed the hi-res 1.4b mod.

Steve
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Old 04-12-10, 09:33 PM   #13
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I see nothing in your list that should affect the Lifeboats stuff.
It uses it's own dats so nothing is overwritten.

I doubt the hi-res mod would matter at all.

If your useing the version 4 of life boats?
Drop back to version 3 and see if there's any change.
If so?
We know what needs looked at.
If not?
We'll have to punt!
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Old 04-13-10, 01:23 PM   #14
Fozzy22
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Old 04-13-10, 01:25 PM   #15
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I would activate the debris and life boat mod last... but, it doesn't look like any other mods is conflicting... but you seem to be running an old version...

here is the latest : http://www.subsim.com/radioroom/down...do=file&id=628
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