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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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What will happen to folks with heavly modded installations and a patch is pushed?
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#2 |
Ocean Warrior
![]() Join Date: Jan 2008
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Hopefully they will remember to remove their mods, before they click 'Yes' when asked if they want to install the patch. If they don't... spooky things will occur.
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#3 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
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What exactly will happen? I have no intention of finding out, but I am curious...would it just break the installation?
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.Godspeed. |
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#4 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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Probably not. It's just that a lot of things will either not work or be really screwy (if that's not getting too technical).
JCC |
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#5 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
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JC, just the right amount of technicality in that explanation. Well played.
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.Godspeed. |
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#6 |
Weps
![]() Join Date: Aug 2006
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systematic error with a domino effect. Just one patch incompatible with non-stock mod code can cause failure en masse. One key piece is deactivated, the whole shootin' match collapses.
One will know this has occurred when the destroyers find you and the merchant marine forgets what a gun is for... |
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#7 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
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Probably something like this:
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#8 |
Eternal Patrol
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In plain English: "No bueno."
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | |
Weps
![]() Join Date: Aug 2006
Posts: 362
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Example: Look at McHub532's experience with mod conflict in thread Recon at Trondhein Naval Base |
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#10 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
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McHub's having more problems than anyone I've ever heard of. That poor guy. We should all pitch in a few cents and buy him half a bottle of beer, in the Das Boot spirit.
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.Godspeed. |
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#11 |
Sea Lord
![]() Join Date: Sep 1998
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#12 |
Stowaway
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I tend to believe your all smart enuff to not have a problem.
But when the DEE DEE DEE's do? I'm sure we can help you. |
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#13 |
Ace of the deep .
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What will happen is the devs will accidentally break some stuff and issue an emergency patch LOL . Noobs will just download the patch without uninstalling mods and continue on there patrol and then PM modders with abuse about how there mods stuffed up the latest patch or the patch doesnt work or SH5 suxors and the devs suxors LOL .
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#14 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Whats different from any other SH game? Patch comes out, people go crazy with crashes, mod issues, this is nothing new, so whats the point of this thread but to continue belly aching about un-controllable things?
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#15 | |
Ace of the deep .
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