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Old 04-09-10, 07:13 PM   #1
Ailantd
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Default [REL] Ail mods: Smoke, Clouds, Moon, DeckWave

Current versions:

Ailsmoke 1.7
Ailclouds 3.0
Ailmoon 1.5
AilDeckwave 1.0

---------------------------------------------------------------------

Repost of previous closed post.

Still no updates here but working on Ailsmoke 2.0. You can see a preview below:
Ailsomke 2.0 free cam 11.8 mb
Ailsomke 2.0 free cam 2.19 mb




4 very small mods that improve the game general looking.

UPDATES:

AilClouds updated to v3.0:
Yes, even better clouds!
Increase texture number from 8(vanilla) 10(Ailcloud2.0) to 16, the maximum alowed.
Removed cloud shapes that could be repetitive sometimes when possible.
Removed remaining textures not mine from prior version.
Download from web.

AilSmoke updated to v1.7:
Improved lower smoke and sparks and fixes torpedo explosions boxes caused by previous version.
Download from web.

AilMoon updated to v1.5:
Added real size moon option, 0,5º - 1º in sky.
Less spectacular, but more real.


AilClouds v 2.0 - Update the vanilla ugly clouds. Have the sky living now!







AilMoon (updated version from my Hi res Moon from SH III )




AilSmoke






AilDeckwave - Small improvement on water falling from hull.



All this of course is better looking ingame that in this small screenshots!

You can download these from - http://www.shmods.ailantd.com/
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Last edited by Ailantd; 04-10-10 at 05:47 PM.
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Old 04-09-10, 07:39 PM   #2
rsvette12
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Excellent

Rich
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Old 04-09-10, 09:43 PM   #3
Ailantd
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AilSmoke2.0 preview.
Texture is animated.
Still WIP:



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Last edited by Ailantd; 04-09-10 at 10:24 PM.
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Old 04-09-10, 10:27 PM   #4
Westbroek
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Forgive me a pun... Holy Smokes.
That really looks great, man.
Any ETA? I'm looking forward to that.
Cheers!
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Old 04-10-10, 12:15 AM   #5
mr chris
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That new smoke is really great looking. Great work as always.
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Old 04-10-10, 01:33 AM   #6
robbythesub
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Fantastic work, thank you for the continued efforts- I am updating as you release them!
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Old 04-10-10, 04:09 AM   #7
urfisch
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your clouds are extraordinary!!!

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Old 04-10-10, 02:10 PM   #8
Ailantd
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Heavy fighting with vanilla particles behavious limitations, but close to final version:



Of course don´t expet it look so good from all angles!
Particles behavious limitations are not small.
Anyway much better that AilSmoke 1.7 I think.
It will have trhee versions, grey, slightly blue and slightly brown colors, to your election. Blue is in the shot still a bit saturated.
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Old 04-10-10, 02:21 PM   #9
7thSeal
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That is sweet Ailantd, shutting down all operations until this is available....
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Old 04-10-10, 03:23 PM   #10
Ailantd
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I have uploaded small video to see texture animation effect:

Big 11.8 mb
Small 2.19 mb
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Old 04-10-10, 03:29 PM   #11
Ablemaster
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Great improvement, looks excellent, thanks.
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Old 04-10-10, 03:31 PM   #12
Westbroek
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Ail that looks seriously photo real. I'm amazed. And you did it in an animated gif too. You certainly have a unique way of doing business.
Is that little movie using the blue smoke option also, or black?
Really excellent job, man.
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Old 04-10-10, 03:48 PM   #13
Ailantd
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Quote:
Originally Posted by Westbroek View Post
Ail that looks seriously photo real. I'm amazed. And you did it in an animated gif too. You certainly have a unique way of doing business.
Is that little movie using the blue smoke option also, or black?
Really excellent job, man.
Medium grey blue.

I´m still trying colors. It is possible I will release more than 3 colors in final version. Lots of good looking posibilities here.

View from periscope video in Youtube.
Lots of detail has been lost due youtube compresion.
Much better in full screen:



Smoke is almost finished.
I´m going to start with lower flames now to make the complete set.
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Last edited by Ailantd; 04-10-10 at 05:11 PM. Reason: Update
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Old 04-10-10, 05:38 PM   #14
Soviet_Warlord
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Spectacular!
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Old 04-10-10, 05:54 PM   #15
7thSeal
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Quote:
Originally Posted by Ailantd View Post
I have uploaded small video to see texture animation effect:

Big 11.8 mb
Small 2.19 mb
Whoa!.. with your talent shown through each mod... I beg of you to atleast consider the impact of torpedoes when the water from the impact fills the view, they've seem to have knocked off so much more than previous versions... due to the hit of fps with the explosion afterward?

Huge rise of water spray lifted up on impact... I hope for in this game.
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