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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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OM has a very good VIIC skin, but unfortunately I don't like camo patterns on U-boats. And for some reason I couldn't find many replacements.
I would like the textures to be working with OM, and I would like them to be of higher resolution than stock [2048x2048 seems to be ideal]. The purpose of this thread is to collect download links to hires skins of Type VII U-Boats (or other boats) which can be used in Operation Monsun. Please provide links to hires textures if available! Thanks. I. Available texture downloads Jimbuna was so nice to upload most of Fubars excellent hires skins for SHIII. Special thanks goes to Fubar2Niner who had backupped some very rare plain versions, and was so kind to make them available to us. Thanks to those 2 guys you can now download practically all Fubar SHIII skins that have ever been released: Link one: http://www.filefront.com/16017891/Fu...Skins-Pt-1.7z/ Link two: http://www.filefront.com/16021927/Fu...Skins-Pt-2.7z/ Link three: http://www.filefront.com/16023781/Fu...Skins-Pt-3.7z/ Link four: http://www.filefront.com/16042883/Fu...Skins-Pt-4.7z/ Link five: http://www.filefront.com/16062371/Fu...-Skin-Pack.7z/ P.S. Since these were found after I had created this thread, I now have actually more skins than I could ever use. I have put some of Fubars excellent textures into a JSGME compatible skinpack for Typ VII boats, and for the download I would like to direct you to this thread: http://www.subsim.com/radioroom/showthread.php?t=167404 . I have also removed all preliminary versions I had presented in this thread.
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Last edited by GlobalExplorer; 04-09-10 at 01:57 PM. |
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#2 |
Pacific Aces Dev Team
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Same here, posted about it in the OM thread and Lurker said he would give a look at it for future releases.
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#3 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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From my attempts to download hires skins I have the impression there are but very few dedicated SH4 Uboat textures.
If this is so, who knows exactly what happens when I use SH3 skins in SH4? Can I simply use them? I just copyied one of my favorite SH3 skins (fubars u552) over SH4 and it seems everything is in the right place, and I saw no problems so so far. I will upload pics later on if I have had more time to evaluate this. Looking extremely good so far.
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#4 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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#5 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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However, when I use it on Tomis VIIC/41 the deck planking is gone (or better, replaced by metal plates or something). So it seems I have replaced the planking file.
In order to find and correct this mistake, here is the complete file list of fubars mod, hoping that someone in the knows can tell me which ones really need to be replaced and which not. all files went in: Textures\TNormal\tex conning_stuff.tga mask_type7.tga NSS_Uboat7c_coning.tga NSS_Uboat7c_deck.tga NSS_Uboat7c_hull.tga Turm7c_1_deck.tga Turm7c_2_deck.tga Turm7c_3_deck.tga UFlak_High.tga
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#6 | |
Pacific Aces Dev Team
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Did you convert the graphics to DDS, or did they work directly as TGA? I'll look into doing the same for myself ![]()
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One day I will return to sea ... |
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#7 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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What are AO maps?
I did some testing and all that needs to be done is replace NSS_Uboat7c_hull.tga. I compared the files and they can be swapped w/o problems. Luckily fubar has already made a highres versions so the files are the identical resolution as well. ![]() ![]() left: original in OM (2048x2048) right: fubars SH3 skin (2048x2048) The other files are not needed.
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#8 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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the result on Typ VIIC:
![]() ![]() ![]() ![]() the skin looks great on Typ VIID, too: ![]() ![]() However, no wooden deck plates on the VIIC/41, is this a feature of the sub? ![]() If someone is interested in the texture, the mod is called "Fubars VIIC U552" and you should be able to locate the download without problems. Or drop me a PM if you want it from me. All credit goes to the fubar for making this marvellous stuff.
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#9 | ||
Pacific Aces Dev Team
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What I meant was that in order to port the model to SH4 an AO map had to be created, but of course once it's done you can swap textures as long as they belong to the same model (So everything goes where it is supposed to) AO maps can also be added into SH3, with excellent results, look here: http://www.subsim.com/radioroom/showthread.php?t=161762 Quote:
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One day I will return to sea ... |
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#10 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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Ah, I see. So if I replace the tga only, the map is still stored somewhere else and the mapping should not be affected, right?
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#11 |
Pacific Aces Dev Team
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Yes, exactly
![]() BTW trying FUBAR's skin for the standard Type VIIC I still get the camo conning tower. Must try with U-552 one, which I also have. ![]()
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One day I will return to sea ... |
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#12 | |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
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Generally the confusion is that for a lot of the u-boat types, the model uses one skin for the hull and another for the conning tower. Some are event shared between different types or use embedded textures. Hitman to change the conning tower for the VIIC, you need to edit or replace NSS_Uboat7c_hull.tga. My guess is that fubar's SH3 skin replaces the file that the VIIC in OM uses for the hull but the part that is supposed to be the conning tower is being replaced by NSS_Uboat7c_hull.tga. I spend many hours of trial and error messing with those texture files to figure out what is used, what is not, etc. But it's been a while since I wrote it and I forgot most of what I learned ![]()
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#13 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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All I had to replace was NSS_Uboat7c_hull.tga, the other files are original OM.
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#14 |
Pacific Aces Dev Team
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No, I just found the reason why the conning tower did not show the new skin: I was testing in a mission where the VII is equipped with the late war one. In the early/mid war conning tower there was no problem at all. Must look and find which is the texture of the late conning tower.
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One day I will return to sea ... |
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#15 | |
Pacific Aces Dev Team
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On the other hand, I did not offer my own stored FUBAR skins because all of them are low res. But if someone is interested, I can upload them. The list of what I have (All low res) is: VII: (All skins work for both VIIC and VIIB AFAIK) -Standard VIIC (I think that's the default VIIC skin in GWX3) -U83 (Mediterranean camo with green splotches) -U552 (Already shown by Globalexplorer) -U253 (Large dark grey triangles) -U201 (Diagonal dark stripes) -U997 (Type VIIC/41, very rare irregular dark triangles and plotched white background) IX: -U805 (Dark grey conning tower, light grey hull and one vertical dark stripe ) -IXB Plain -IXC Plain -IXC Camo These last three ones unfortunately tweak some DAT files, so they will not be compatible with SH4 directly XXI: -XXI Plain
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