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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2010
Posts: 27
Downloads: 4
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Ooooooooooh no! This can't be true!!
I was on a mission to patrol an area north of Great-Brittain. I sunk a ship and then noticed that the aircraft carrier was docked in Plymouth. So I went there, FINALLY sunk that *^[%]* Aircraft Carrier and you know what: it doesn't count. Afterwards, I noticed that after sinking a ship in the patrolled area, it shows in your diary: "objective was complete" and the icon top left screen, next to BLOCKADE OF GERMANY, is gone. So it doesn't count?? This must be a joke... |
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#2 |
Bosun
![]() Join Date: Aug 2007
Posts: 63
Downloads: 51
Uploads: 0
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I can't even find any ships in that area,now how about that,and btw I'm playing with limited fuel so can you imagine the frustration when spending all the fuel for nothing?!I hope there is a solution.
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#3 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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Somebody just told me today that the carrier objective for the Blockade of Germany mission is down south near the Atlantic entrance to the English Channel. I'm currently looking for him, too and can't wait to get home and look for him there.
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#4 |
Bosun
![]() Join Date: Aug 2007
Posts: 63
Downloads: 51
Uploads: 0
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If you find the carrier please post it here,but will it count,because it is not in your patrol area?
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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When I completed it it was by sinking a Furious class escort carrier in the middle of the channel.
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#6 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Sinking the carrier while at anchor will not satisfy the mission requirements. She must be underway...
Why? I dunno but thats what it is. Good hunting ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#7 |
Watch
![]() Join Date: Mar 2010
Posts: 27
Downloads: 4
Uploads: 0
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mmm, for some odd reason, after rebooting my computer, I get "ubisoft game launcher: error code 1". So I can't play anymore and none of the so called solutions online, work?? Damned!
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#8 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 1
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In the mission brief it says something like the carrier is sailing round the uk. I parked off the tip of cornwall and waited. After a few days it came straight at me surrounded by 6 escorts. Popped up in the middle of them and 3 torps did the job. Fired one at an escort head on and disappeared through the screen gap with one head on from aft tube also
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#9 |
Watch
![]() Join Date: Mar 2010
Posts: 27
Downloads: 4
Uploads: 0
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Finally,
I got the ubi game launcher working (without support, that is) and while back in game for half an hour, I accidently ran into 5 destroyers and... the aircraft carrier. Sunk the royal aok with 4 torpedo's just outside the patrol area and it was registred as part of the "blockade of germany" mission. At least, that's one frustration less. Now I stille have to sink 5 boats in two weeks time, that's all that's left :-( |
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#10 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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***THE GENERAL*** |
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#11 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Spoilers ? This should NEVER happen in a Silent Hunter Game.
Getting intel from fellow captains on shipping routes and task force where- abouts is another thing. Just wait for thar docked carrier to leave port. If you wait you should see two of them traveling together in a lightly guarded task force at the western mouth of the channel. Date and time varries. <<<<<Spoiler Alert>>>>>> ------Germany doesn't win the war.------- ![]()
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Just help someone.....it makes a difference |
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#12 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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![]() It'd be cool if we could do this via radio in the game. Maybe we could form groups in Subsim and agree to start the Campaign at the same time. Seeing as we've gotta be online all the time anyway to play SH5, why not use the system to our advantage and have a Mod that allows us to send radio messages between each Boat?
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***THE GENERAL*** Last edited by The General; 04-05-10 at 04:41 AM. |
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#13 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Hell yeah that would be awesome!!!!
But you forgot about TIME Compression. We would have to agree not to use it, wich would be a pain in the periscope. ![]()
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Just help someone.....it makes a difference |
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#14 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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***THE GENERAL*** |
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#15 |
Swabbie
![]() Join Date: Jul 2008
Posts: 12
Downloads: 73
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Have yet to find the carrier, but I was patrolling off of Scotland and pick up warship contacts dead ahead, coming straight for me. I figured the carrier would be in the mix.
Periscope depth to wait them out, silent running, slip the front escort screen, and in the middle of the escorts - the HMS Nelson! Two eels and down she went. 36K tons. Never bagged a battleship before, even in SH3. It was pretty cool. I couldn't sit and watch the display of her going down as I had to dive as the escorts were a bit pissed off at me. Escorts hung on to me for a while, but I was eventually able to give them the slip. Now to find the carrier... |
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