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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2006
Location: Bergen, Norway
Posts: 9
Downloads: 6
Uploads: 0
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The other day I was fiddling around with some .cfg files - and hey presto! I had only Falke torpedoes in my stock! Now, after reinstalling the game, I can't remember what I did to achieve that. Anyone?
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#2 |
Medic
![]() Join Date: Jun 2006
Location: Poland/Germany
Posts: 159
Downloads: 66
Uploads: 0
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The torpedo loadouts for all years and all sub types are in the basic.cfg file
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Beide Maschinen AK voraus, hart backbord, auf 107 Grad gehen! Anlauf beginnt!...NYGM 3.0 |
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#3 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Wolfies Tweek Pak is on my FF page and it'll give you an easy way to adjust your torpedo layout to what you want.
I seem to be recommending Wolfies work a lot at the moment ![]()
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#4 |
Medic
![]() Join Date: Jun 2006
Location: Poland/Germany
Posts: 159
Downloads: 66
Uploads: 0
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Definitely the best method, like Wreford-Brown said
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Beide Maschinen AK voraus, hart backbord, auf 107 Grad gehen! Anlauf beginnt!...NYGM 3.0 |
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#5 |
Swabbie
![]() Join Date: Apr 2006
Location: Bergen, Norway
Posts: 9
Downloads: 6
Uploads: 0
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Ah , thanks a lot!
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#6 |
Medic
![]() Join Date: Jun 2006
Location: Poland/Germany
Posts: 159
Downloads: 66
Uploads: 0
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You're welcome
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__________________
Beide Maschinen AK voraus, hart backbord, auf 107 Grad gehen! Anlauf beginnt!...NYGM 3.0 |
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