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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Hi guys!
Is it possible to remove this invisible wall 10m above the ground? Every sunken ship is laying on this invisible wall instead to sink on the ground. Also your Uboat is not able to cross this invisible wall. You can not lay your boat on the ground. You get damaged if you touch the invisible wall 10m above the real ground! ![]() |
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#2 |
Stowaway
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Invisible platform above the bottom ?
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#3 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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That's what I mean, yes. Sorry for the bad english.
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#4 |
Stowaway
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Heard about this issue.. Has to be patched or fixed by mods sometime later..
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#5 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
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Increase the time the sunken ships stay on the bottom too, while your at it. I like to take screen shots of the wrecks, but they dissapear to quickly to get into a good position, or they are bounceing around.
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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you mean the free cam is blocked 10m above ground? then go into the *.cam files to fix this. there are the limitations for the cams...i guess...may somebody correct me
![]() upps. just saw you meant something else...this must has to do with collision boxes. they are set wrong...the ground is defined to "high"...but i dont know, where the collision of world parts and enviroment is set...maybe in the scene.dat? i dont know...
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#7 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
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This is exactly what I want to know. Somebody knows it?
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#8 |
Nub
![]() Join Date: Mar 2005
Location: Virginia
Posts: 4
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Every ship I have sunk has just sat at a fixed depth above the ocean floor before disappearing as well.
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