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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Has anyone made a mod that removes awareness zones on the map yet? Seeing a stupid grey circle to indicate view range, or yellow "Pacman" to show hydrophone range for destroyers, is just ridiculous. Correctly judging how close you can sneak up on a ship before she spots you is something you should have to learn from experience, not get spoon-fed to you by the map
![]() Oh, and awareness zones seem to be way, way too small, but I've downloaded the Harder AI mod now and I'll see if it fixes the problem.
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#2 |
Born to Run Silent
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Easy. Turn off the arcade map contacts.
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SUBSIM - 26 Years on the Web |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Yeah, but that removes icons altogether, does it not?
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#4 |
Born to Run Silent
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Yes, it does.
![]() (Jus' kidding you. I have been using them in the last two patrols, to test the time compression crashing bug).
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SUBSIM - 26 Years on the Web |
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#5 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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Oh how I would dearly love discover how to get rid of that grey shaded zone and the absolutely embarrassing PAC-Man.
I've left map updates on only because without a decent Satdimeter it's a pain in the butt getting dependable ranges to work with. The WO's estimates to target were reasonably accurate but because the Stadimeter is CRAP I'm sticking with updates on for now. Using a mark, time, mark system and an AOB calculator I'm having very, very few misses at all. I tried the "join the dots" system on the tutorial but it's almost as embarrassing as Pac-Man so that was it's one and only time as far as I'm concerned. I guess all those hundreds of hours on SH3 with MaGui weren't wasted at all. |
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#6 |
Planesman
![]() Join Date: Jan 2010
Posts: 190
Downloads: 35
Uploads: 5
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been rooting around a bit and and seen in the script editor one of the globals is a CthreatZone_wrap that seems to be the cuplrit
the bools are on when youre on patrol and looking at the map(actually I have no idea if they do actually update themselves) doesnt seem to be any way of changing the global and im beginning to grasp at straws, so I better go to bed before i have to copy/paste my backup data folder.....again....today.... bah now i think that has nothing to do with the pacman.... Last edited by lorka42; 03-17-10 at 11:29 AM. |
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