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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2010
Location: Michigan
Posts: 7
Downloads: 0
Uploads: 0
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Deleted.
Last edited by dssgmarine; 03-19-10 at 08:20 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Give people time to answer you
![]() Given that the game allows scripting, it's quite possible that it's possible. There are upgrades that affect speed, so it may be possible to code in speed changes to deck guns and the like.
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