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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Swabbie
![]() Join Date: Jan 2008
Location: KCMO
Posts: 13
Downloads: 124
Uploads: 0
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Much is being made of the OSP system's intrusiveness and ineffectiveness in preventing piracy. However, as others have already said, it's not about piracy at all. It's about revenue streams. Game publishers look at the monthly revenues for a game like WoW with lust and envy. They also look at the size of the secondary sales market with resentment, because none of that revenue accrues to the publisher (and that's just pure greed; do you think a book publisher, for example, would get pissed about used books and libraries?) So, their solution is simple: require everyone to effectively subscribe to every game they publish. That way, anyone who wants to buy a copy of the game is forced to buy a new copy ala Steam (one activation per game per account and no transferability of accounts) and when they release updates and DLC down the road, they can charge you for each piece and generate a continuing revenue stream. Eventually, all publishers are going to adopt this model, so long as they can find consumers willing to pay for it.
Ubisoft, along with a number of other major publishers, views the effort to create innovative top tier titles as too risky. Their current strategy is to convert the success of existing successful IP into a continuing revenue stream. Their investor reports explicitly say as much: Quote:
This is why Ubisoft adopted OSP. It's a sure bet that you will see additional submarines for SH5 released down the road as add-on content, assuming that the abysmal initial sales don't forever doom the series. They never had any intention of releasing a complete game, not when it can be delivered piecemeal for three times the revenue over the next several quarters. Ubisoft has two additional PC releases coming this quarter, and one Wii release. The company is depending on the revenue from those PC releases to bolster it's quarterly results and keep its investors satisfied. It remains to be seen whether or not OSP will torpedo its PC sales, along with the freedom of Ubisoft's developers to innovate. Personally, if I owned Ubisoft stock, or any current Ubisoft PC title, I would be looking for the nearest lifeboat. ![]() |
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Tags |
osp, silent hunter 5, ubisoft |
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