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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Dec 2009
Location: My House
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I know this is a long shot but with the GlobinEditor you can edit interior and the exterior is just simple.
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#2 |
Watch
![]() Join Date: Aug 2007
Posts: 15
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go for it
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#3 |
Commodore
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Location: My House
Posts: 608
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[REQ]Means I can't and I want YOU to do it.
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#4 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
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i would go request this in the SH4 mods forum...there functioning modern subs there already
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#5 |
Sailor man
![]() Join Date: Sep 2009
Location: Kings Bay, GA
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Hell the interior, the moder's can't even get the exterior of a 688 right. Very few have even seen the inside of a "modern" sub and the kneeknocker AFT is classified (ie engine room) no way of getting around that.
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"For every dive you must surface, or say hello to your maker, its depths we shouldn't stay" |
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#6 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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well i think its more of a question of the effort. its a lot of work to do an accurate interior (ask Tomi) and you need a lot of skill to do so.i dont blame them for not making and "accurate interior" they have other things to be doing other than their hobby sometimes.
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#7 |
Commander
![]() Join Date: Nov 2009
Posts: 452
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Welcome Aboard, this must be an interesting topic to make your first post for the first time in 6 monnths.
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#8 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
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May I ask you what is incorrect about the exterior of the 688 mod?
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#9 | ||
Commodore
![]() Join Date: Dec 2009
Location: My House
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Oh no he didn't!!! ![]() ![]() ![]() ![]() ![]() ![]() |
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#10 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
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I think the trouble with building modern subs for Silent Hunter is that you really need a whole game to use it in; for me, tearing around the ocean at 30+ kts blowing up everything in sight would only be fun for a few minutes.
However, I do think it would be cool if someone (or a group of someones) put together one or two modern boats. Hell, how about some early Cold War boats like the Nautilus or Skate? There's plenty of photos of those, and the tech wasn't drastically different from WWII yet, either. ![]() |
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#11 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
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#12 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Is the same if i use bismark or yamato against old wooden battleships ![]()
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#13 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
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Well yeah... That's why I suggested early cold war subs, before the technology soared way beyond the WWII standard.
If we can tweak the crew abilities then we'd be set for relatively realistic noise levels, unlimited oxygen, propulsion (especially if the walter turbine still works in SH5) and the sonarman's Total Revealing skill could be adapted to represent target motion analysis. Then after you got the target's info you can plug it in to the Nav Map TDC if you're using TDW's UI mod. The torpedoes could use the stock sound homing logic as sort of a band-aid solution and ranges/speeds are easy to tweak. So basically it all comes down to building, texturing, animating and scripting the boats and their controls, etc. Which is obviously a huge undertakining, and would probably require a decent size team to accomplish in a reasonable time frame. Then again, think of it... Silent Hunter goes nuclear! |
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#14 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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Actually i have yet to see somebody even modify the existing interieur for the u-boats. let alone create a whole new modern one.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#15 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
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![]() http://www.subsim.com/radioroom/showthread.php?t=171415 I am not saying that this mod is what you are looking for by any means, I am just saying if I can make the interior look like this, the interior of the sub could be made to look like anything with enough work by the right people. And, I am saying that you might not need to totally rip the interior apart and reinvent the wheel in Goblin to make it look a little more modern(1950ish).
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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